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Old 01-03-2007, 01:58 PM   #31
T-Scholes
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Rebecca: Haha, funny that you should mention sleep. It's 7 am and I should be getting to bed... Vacation time is nice. But yeah, I sleep . Prolific Precociousness hahaha... Thanks for pimping this thread by the way!

Runecaster: Thanks man! Let me know if you get anything out of those oogly brushes. Cheers!

Asatira: No worries, I was just curious is all. Most of the time there are more steps and the psd is of much larger size is all.


Another update below!
 
Old 01-03-2007, 01:59 PM   #32
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Animated Gif, Extensively Layered PSD!
---

Another *cough* figure study from photo reference. Been doing these a lot looser than before, no more measuring! Just getting right too it. Enjoying the freedom this allows me, the extra expression it allows as well, not only in brushstrokes but with a shorter amount of time spent on these I of course feel freer to mess around. I'm rambling, time for sleep I think.

Face is bunk, bumskee told me the texture made it even more bunk too. Lots of other bunkness too... Hehe, o'well all in the name of experimentation.

Crutches used;
Canvas just below reference.

PSD: Lots more steps and other things to see in here, larger too!
http://www.divshare.com/download/20983-cab


 
Old 01-04-2007, 05:26 AM   #33
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Impressive images and the gifs really hit on the key points nicely. Thanks for putting the time into posting then =)
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Old 01-16-2007, 11:36 AM   #34
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Thanks Kary! Here is another;

--
Extensively (way too many) layered PSD!
---

From my recent love affair with photo montaged robots.



Download: http://www.divshare.com/download/50689-a42
 
Old 01-17-2007, 12:31 AM   #35
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Tom! Awesome works...thanks for posting these here!
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Old 01-17-2007, 01:40 AM   #36
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Inspiration

I must say that I find your work QUITE inspirational; Please continue to post these!


One question though: How is it that you add that subtle texture to the skin?
 
Old 01-17-2007, 01:57 AM   #37
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Thanks Rebecca!

krylo; could you be more specific? I have a big bag of dirty tricks hard to pinpoint just one. I think I know what you mean but could you link to one where it is most apparent?
 
Old 01-17-2007, 06:38 AM   #38
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Thanks for new ones!
love ur work!
 
Old 01-17-2007, 10:17 AM   #39
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For instance in this image, you painted her skin and it looks as if she has pores on her skin as opposed to super smooth digital painting. hehe and I'd love to know a fraction of your bag of dirty tricks lol.





Love your work man... You've gained a fan today
 
Old 01-17-2007, 10:37 AM   #40
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Thanks for sticking with me Saiko

Krylo; ah ok I thought so. The bigger one's are painted I think. The smaller ones are brush "L" in this post: http://forums.cgsociety.org/showpos...36&postcount=27
Probably a pass on an overlay layer for brighter and a pass on a multiply layer for darker. Though I think you could get away with doing both on overlay perhaps? Different sizes as well I'd say. For more info you might check the included PSD in the figure post, they should be on their own layers. Cheers!
 
Old 01-19-2007, 07:35 PM   #41
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Thanks for the knowledge; I'll put it to use right away.


Oh and if I haven't said it already, Your work is amazing! pls keep it up!
 
Old 02-04-2007, 01:17 AM   #42
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Thanks Krylo, will do
---



Demo's By IdiotApathy
---
Part One Music by:
Assassin

http://www.livinastro5000.com/
Album: Touche d'espoir
Track: Touche d'espoir
Part Two Music by:
Tycho

http://tychomusic.com/
Album: Past is Prologue
Track: The Disconnect
Part Three Music by:
Loop!Station

http://www.loopthis.com/
Album: Balance on What
Track: Theory of Noise
Tycho http://tychomusic.com/
Album: Past is Prologue
Track: Sunrise Projector
---
Notes: You will need the capability to decompress .RAR files. Codecs are included in each .RAR. For this set there are 2 codecs, parts 1-2 use the CamStudio Codec; parts 2-4 use the msu-sc Codec. Both codecs are lossless however the msu has a smaller file size and better capture I believe. Installation is very simple. Videos are sped up, exact times I don't know. One or two of the files doesn't seek as well as I would like it to, but the issue is fixed in later videos.

Working on the balance between quality, file size and duration. These three are lossless, 100% quality, working resolution and rather quick duration 5-10 minutes but the file size for each .RAR is between 40-55mb. Give me any feedback you may have, too short? too big? Bear with me, still figuring all this out.
---
Sketch by Bumskee:
http://www.minart.net/
http://www.conceptart.org/forums/showthread.php?t=46487
---


Part One:
Hair/Beginning of Clothing

http://www.divshare.com/download/92031-175

Part Two:
Clothing

http://www.divshare.com/download/98929-a92

Part Three:
Clothing/Polish

http://www.divshare.com/download/98945-4b2

PSD - For a closer look - 100% Res:
http://www.divshare.com/download/98964-493

---
There is also a part 4, but it's perhaps not so interesting and adding a background made the file size go jumbo.
 
Old 02-04-2007, 07:27 PM   #43
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Thanks for this Tom! Appreciate the hard work you're putting into this.
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Old 02-05-2007, 01:14 AM   #44
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Rebecca: Thanks! It's only half work, the rest is play
---

VIDEO DEMO: Coloring 2
---
Notes: You will need the capability to decompress .RAR files. Codec is included in .RAR file. This is unfortuneatly is only 1/4th or 2/5th's away from being the complete demo. Let's just say, technical error for the last part :\. Demo is of course sped up again (360%), hope it's not too fast for you; if it is I recommend a video player such as BSPlayer that can slow playback. Still working on the balance between size, resolution, duration and of course quality. So far the MSU codec is king. Cheers!
---
Sketch by Bumskee:
http://www.minart.net/
http://www.conceptart.org/forums/showthread.php?t=46487
---


Part One: Sketch to Block in to Face
http://www.divshare.com/download/101609-533 (Corrupted?)
http://www.divshare.com/download/109847-783 (New Up)

Part Two: More Face to just about Finished Clothing.
http://www.divshare.com/download/101593-402

PSD: Take a closer look with multiple layers
http://www.divshare.com/download/101618-5f8

Last edited by T-Scholes : 02-08-2007 at 03:49 AM.
 
Old 02-06-2007, 07:46 PM   #45
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Snowy Landscape Demo and PSD:




PSD and other Files:
http://www.divshare.com/download/106503-828

MikeCorriero asked me a few questions I'll try and answer them as well as I can;
The brush I used 99% of the time in this was a default round; size, opacity and flow set to pressure. I almost never use the manual opacity and for this particular style I found it best to use 100% flow as I didn't really have to 'blend' much. After the initial sketch I used an abstract brush with many hard edges to sort of lay down a base coat of the primary color I had envisioned for this painting. Directly afterward I used a soft light layer and the same brush to create even more variety in color, overtop of which I also use an overlay layer with the same method. Here I was establishing the general palette I used for the next several rendering steps. It can also be great to use the clone brush with these methods as it adds another layer of grit, grime and variance. Now, next came something I've really been enjoying lately something I saw Andrew Jones demonstrate at the recent San Franciso workshop. Duplicate your layers, or hit ctrl+alt+e. Flip this duplicate canvas, set it to either lighten or darken and experiment with it's position on the canvas, you may also want to enlarge your canvas by 200% in each direction. I think you'll find that some things work quite well symmetrically and others work best if you stretch and distort the canvas. Overall I really enjoy this technique - it's helped me see many possibilites that I would otherwise never see. I think it's also a great tool for conceptualizing. Moving on I used a 'dirt' brush, very low impact with essentially small bristles to add even more grit to the canvas. Afterwhich came one of the most drastic changes done with the editing modes; curves, color balance and selective color. If you have Adobe CS or above you will be able to click on these adjustment layers to view them in more detail. These are very handy tools if you've changed your mind about what colors/values you want as well as changing mood etc. Even if I haven't changed what I have in mind, I will still experiment with these and most often find something that I think works even better. The next steps are just more rendering and in the final just a unsharp mask to help visibility for web as well as tweak some edges.
Thanks for listening to me ramble
 
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