TUTORIALS - The Book of Bones - by Doctor Bone

Become a member of the CGSociety

Connect, Share, and Learn with our Large Growing CG Art Community. It's Free!

THREAD CLOSED
 
Thread Tools Search this Thread Display Modes
  01 January 2006
TUTORIALS - The Book of Bones - by Doctor Bone

RK has been so kind to let me post an additional thread which I shall try to keep interesting and educational at the same time, which of course is not always easy.

First let me apologize to those who have seen this post before.

Let me first state that I do not believe there is a right of wrong way to draw <> I do believe in being armed with a much knowledge and as many approaches as possible <> I know the masters worked in many ways depending to the best way to solve the problem at hand.

With that said, I will put forth concepts here from time to time that hopefully will be of some help on your creative journey

There is in my opinion no substitute for working from life but the ability to create the human form without a model is a skill that I find indispensable. It allows one the freedom to finish drawings after the model is not longer available <> to alter a pose or part of a pose to make the drawing/painting more interesting <> add a figure to a composition when needed <> or to draw totally without a model when that model exist only in your imagination.

This not how I normally draw from memory or imagination, it is just something I do occasionally to give me another way of getting into some new challenging poses.

Here are a few non-reference figures <> this is a little game I sometimes play with myself to get more variety of poses from my imagination.

I start with several cubes that represent the pelvis at random angles then add egg shapes representing the rib cage again randomly some overlapping and some not.

This is where I ended up.



And this was the process.



(1) I start with some blocks representing the trunk or pelvis. I try the make sure the these have 3 dimensions (height, width, and depth) and 3 sides.

This gives me some concept of position and aspect <> in other words how the block is positioned in space.

(2) Next, without giving it to much thought, I draw ovoids the represent the rib cage at position that have some sort of relationship to the pelvic blocks.

I try to make sure some of them overlap so that I know I will have some foreshortened figures in the mix.



(3) The next step is to establish a core or center to connect the two elements <> I this point I make some front views and some side and back views <> by drawing the line from the pit of the neck to the pubic bone or from the seventh cervical vertebrae to the sacrum.

I try to make sure that there is some twists and turns involved <> i.e. the rib cage and the pelvis have opposing positions in space.

(4) Next I like to indicate the connection between the two elements using the abdominal strip in front from the bottom or the sternum to the insertion point at the pubic bone and the strong cords in the back that run along side the spine and attach at the top of the sacrum.

(5) At this point I try to establish the weight baring leg from the side of the pelvic block to the ground BTW in a standing figure I know this is usually the high side of the pelvic block.
This is put the other leg in and try to start thinking about the ground plane relationship of the feet.

PLEASE NOTE THAT I HAVE NOT ADDRESS THE ARMS OR HEAD YET <> THESE ARE NOT STRUCTURAL ELEMENTS ( NOT SUPPORTED RELATED) SO I DEAL WITH THEM LAST BECAUSE THE RELATIONSHIP AND BALANCE CREATED BY THE STRUCTURAL ELEMENTS HELPS TO DETERMINE THEIR POSITION.



(6) I deal to knee joints at this point again using a block as my mass conception because it gives me the best orientation in space. At the same time I start to flesh out the torso and the legs.

(7) Now that my support mechanism is fairly well established I start to think about how the head is balanced on top <> the angle of the neck is my first consideration here then the cranio sphere.

(8) The process starts to overlap here because the arms and the heads relate to each other in terms of position and aspect in space. They relate in terms of action and attitude.



(9) At this point I continue to flesh out the figures and starting laying in washes to further define the planes <> adding first the darks then the lights and lastly a couple of highlights



Hope this walk thru was helpful <> remember to leave the head and arms till last <> this is something I stress a great deal and think it to be of critical import to the vitality of the figure.

Thanks all for your support and feedback <> I will visit all of your threads and give feedback in return.

Last edited by DoctorBone : 05 May 2006 at 07:18 PM.
 
  01 January 2006
Talking

Michael,

Great! I've linked your Tutorial Thread here:

Tutorials, Workshops, Anatomy Reviews & More ... [links within]
http://forums.cgsociety.org/showthr...510#post3199510
(See last post).

Looking forward to more greatTutorials!

EDIT: I've also advertised your Thread on the other forums. This thread definitely deserves attention!

Cheers,

~Rebeccak
__________________

Korpus School of Art + Gallery
Website:
www.korpus-la.com
Facebook Page | Blog
korpus.info@gmail.com
Downtown Los Angeles







Last edited by Rebeccak : 01 January 2006 at 05:33 PM.
 
  01 January 2006
DR. BONE

That was quick.....This forum just keeps getting better by the minute...
Heavy hitters coming out of the woodwork....should be interesting to say the least.
Can't wait for more thoughs on drawing ect. from you, should be very interesting, and
a great learning experience for all...

TAKE CARE
Glenn
__________________
CRAZY HORSE, 1875:
ONE DOES NOT SELL THE EARTH UPON WHICH THE PEOPLE WALK
Glenn Gallegos

 
  01 January 2006
Talking

And here it is!! Looking forward to get tutorials, and improved drawing skills for all who follow it.


MIKE
__________________
Keep track of the CAF… here
CAF… 007 - Conjoined twins, now open.
 
  01 January 2006
Doctor Bone,

thank you very much for the addition, I'm sure it will help so many out.

cheers,
 
  01 January 2006
Hi Mentler
I'am glad to see this ... I have already learnt a lot (and I mean it) from your thoughts and demos at CA and TSOFA .. I have hardly read a fraction of it becasue there is so many interesting informations ... information overload hahaha
Thanks for your afford and time I'am really glad there is so many talented guys sharing their knowledge

- Slux
__________________
The elevator to success is out of order. You'll have to use the stairs... one step at a time.

Dominance War III
 
  01 January 2006
Talking

Thanks alot for your walktrough, it will be one of my top priorities this week!!
__________________

-------
Save water, Drink Beer!!!
Life: Sexually transmitted disease, 100% fatal.
-------
 
  01 January 2006
Thanks

The other day I was wondering how you draw these figures, and today I got this gift.

Thanks a lot, now I can practise a lot more on paper.
 
  01 January 2006
thanks so much for this tut mr. mentler!
 
  01 January 2006
Great! Thank you for posting this Dr.Bone!
__________________
Yeehaaaw!

 
  01 January 2006
Cool

wow another great tutorial! thanks a lot!
__________________
I shut my eyes in order to see...
 
  01 January 2006
Thats some groovy stuff dude, well done

R
 
  01 January 2006
Great Tut Doc.
__________________

::Flemish Classical Atelier::
Art residencies:: Intensive Drawing and Painting workshops
in Brugge, Belgium

 
  02 February 2006
Good to see you here at CGtalk sir, really good to see you speading the love, thank you so very much sir.
__________________
It is not length of life, but depth of life.
 
  02 February 2006
Hi,

this is my very first attempt at your method and it worked so well, it was so much fun and it helped me produce gestural sketches which are much better than my usual stuff that I am bound to call it the Method





I hope you don't mind my posting this in your thread. I figured it might be a useful additional information that even someone as untrained as me can produce believable gestural sketches this way.

In case you think it does not fit here, just tell me and I'll remove it, as I will post it in my anatomy thread also.

Time for another thank you.

Oh, I have a question, now, also:

- I saw you started construction of the legs with simple cylinders. When exactly do you use opposing curves (they are all over the place in your wonderful drawings, aren't they?)... or is that rather a fluent process?

Thanks again!
 
Thread Closed share thread



Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

vB code is On
Smilies are On
[IMG] code is On
HTML code is Off
CGSociety
Society of Digital Artists
www.cgsociety.org

Powered by vBulletin
Copyright ©2000 - 2006,
Jelsoft Enterprises Ltd.
Minimize Ads
Forum Jump
Miscellaneous

All times are GMT. The time now is 06:14 PM.


Powered by vBulletin
Copyright ©2000 - 2017, Jelsoft Enterprises Ltd.