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Old 09-06-2005, 05:39 PM   #31
warpy
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i noticed some horrible parts, but the top side of the forearm and the arm itself is good imo.
 
Old 09-06-2005, 05:43 PM   #32
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warpyy,

Alright!! Just keep going with these, I'm not going to crit them per se right now. The key at this point is just to get practice ~ as you do more of these, you will get better. Good show, warpyy!!!

Cheers,

~Rebeccak
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Old 09-06-2005, 05:45 PM   #33
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its alright, at this stage i am do not need any crits, i know my flaws.
once i get to the point i realy need a crit i'll request it..
 
Old 09-06-2005, 05:50 PM   #34
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warpyy,

Gotcha. No problem.

~Rebeccak
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Old 09-06-2005, 05:55 PM   #35
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i forgot to say thanks for the advice, i realy like this. you dont have to reply again for this one liner lol.
 
Old 09-06-2005, 06:13 PM   #36
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not stricly a crit warpyy...

i know you are practising the crosshatching itself, but you shade evrything with the same value, like theres no light, aint the aim to have the right density of strokes( = value ) in the right place, or you just want to get better with the lines(direction of these) before you start with that? if that whats troubling you, then try not to think of it as flat brushstrokes on paper, but try to visualize the form in all 3 dimensions, and then just to follow the surface.

excuse my english, i hope its understandable ^^

btw, try to use white paper only, its hard to visualize something when theres already lines defining the flat surface of the paper
 
Old 09-06-2005, 06:26 PM   #37
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Quote:
Originally Posted by Dervish
not stricly a crit warpyy...

i know you are practising the crosshatching itself, but you shade evrything with the same value, like theres no light, aint the aim to have the right density of strokes( = value ) in the right place, or you just want to get better with the lines(direction of these) before you start with that? if that whats troubling you, then try not to think of it as flat brushstrokes on paper, but try to visualize the form in all 3 dimensions, and then just to follow the surface.

excuse my english, i hope its understandable ^^

btw, try to use white paper only, its hard to visualize something when theres already lines defining the flat surface of the paper


first of all thanks for commenting,

the math paper i used was in class today, i do not sketch on that paper at all.
about the density, you are right about the density on the second pencil sketch.
i used a 0.7 automatic pencil. as soon as i started it felt wrong but i just had to finish it. it seems that pencil is not the right tool for me at this point. i will try a 0.5 or one of those bic pens next. your advice about visualizing is right on the money, i do try that but sometimes i dont get the right crosshatch curves. i guess it will come with time.

i am quite tired now, but i will fetch me a pen and try to do another one.
 
Old 09-06-2005, 06:43 PM   #38
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By the way, folks, anyone should feel free to jump in here and try some shading exercises ~ either traditional or digital. I would recommend to anyone what I recommended that warpyy do ~ which is to do 7-10 master copies (in any medium / media) per week, and post them either here or other appropriate thread on the Anatomy Forum.

Cheers,

~Rebeccak
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Old 09-06-2005, 06:44 PM   #39
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maybe offtopic, but this might help ya, it helped me a lot =)
the loomis books ^^
http://www.saveloomis.org/

and Art Tutorials, Theories, and Book Recommendations
http://forums.cgsociety.org/showthread.php?t=226083

not on this technique really( sorry ^^) but really helpfull stuff

have fun

ps: sorry rebecca , would like to but no time, workin on the challenge, having job interviews, and we have nice weather

Last edited by Dervish : 09-06-2005 at 06:46 PM.
 
Old 09-06-2005, 06:46 PM   #40
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Dervish,

Not off~topic at all ~ thank you for the links!

Cheers,

~Rebeccak
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Old 09-06-2005, 09:49 PM   #41
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below a little example of what i meant( excuse the quality, didnt had much time ), A is a computer render( example for reality, haha ), B i shaded with a softedged brush, C is a crosshatch, and D a crosshatch without light. the question now is in wich of the 3 painted ones does show the shape best?
id say its B( mainly cause C is of really crap quality, they should be equal in that manner ) with D you can hardly say wich form it exactly has, though its a very simple form

the line direction doesnt really define the form, it only helps with this, the main factor is the light( shading )

hope it helps and is understandable, loomis explains such stuff much better ^^


Last edited by Dervish : 09-06-2005 at 09:56 PM.
 
Old 09-06-2005, 11:07 PM   #42
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Quote:
Originally Posted by Rebeccak
David aka dbclemons,

So...when will we see another tut from you, hey? Feel free to post a shading tutorial here, and I'll change the name of the thread so it reflects a more general shading tutorial area.

Cheers,

~Rebeccak


Who me? Some good examples might be the thing to see, although there are tons of them out there already. I'll see if I can work something up that's decent, or give a good link.

Warpyy, I actually like that all-over value thing you got going there, but you can let the paper help you out by using it for your highlight (where you don't draw.) Also try using weight (thick-thin) in your lines. (yeah, we need some good examples here.)

-David
 
Old 09-07-2005, 07:54 AM   #43
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another attempt, each part of the arm was drawn using a different 0.5 pencil leds.
it looks like i put more effort into one part over the other.
this time i got hilights and visible crosshatching, you can see the direction they are going

it might be a good time to help me here, toward the end of the sketch i was kind of clueless toward the direction the cross hatching should go, and there are some parts near the elbow that i couldnt figure out at all.

 
Old 09-07-2005, 12:18 PM   #44
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this time using my tablet...
 
Old 09-07-2005, 12:50 PM   #45
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looking at rebecca's crosshatch i see she does not curve the lines but uses different "layers" that form the curve and all the lines are straight... this means i have to make more trials.
 
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