CGTalk > Techniques > Digital Matte Painting
Login register
Thread Closed share thread « Previous Thread | Next Thread »
 
Thread Tools Search this Thread Display Modes
Old 10-04-2013, 08:20 PM   #1
artvandeley
Old crock
 
artvandeley's Avatar
portfolio
Torsten Wolber
Freelance Illustrator
Cologne, Germany
 
Join Date: Nov 2004
Posts: 369
WIP:Kreola_ Torsten Wolber

Hi, i always wanted to do a matte painting so this seems to be the perfect opportunity.

Played around with the image and now have something in mind like a vivid, somewhat naturally grown and carved city... a little bit of Hundertwasser in it maybe.
I think that should combine the Steampunk-aspect and the given architecture quite nicely.
So much for the idea, that was the easy part. Now the only problem is to achive this

 
Old 10-04-2013, 11:02 PM   #2
JJASSO
Digital Matte Artist
CGSociety Member
portfolio
Jaime Jasso
digital matte artist
ILM
San Francisco, USA
 
Join Date: Jan 2003
Posts: 1,162

the Composition and elements are similar to others already , what I would do is, just take a look at your own image and imagine the director tells you " don't do this but keep the depth and sense of scale" think about variations with out simply doing and opening up a cliff, what could help me in here to make it look different? maybe more bridges? cables? some weird rock formations? you still have time, and we are here to help you.


good luck ! keep it up !
__________________
Jaime Jasso
Lead Digital Matte Artist
Industrial Light and Magic





 
Old 10-05-2013, 12:02 PM   #3
artvandeley
Old crock
 
artvandeley's Avatar
portfolio
Torsten Wolber
Freelance Illustrator
Cologne, Germany
 
Join Date: Nov 2004
Posts: 369
Jaime, thanks, i think you have a point here. Or two. Oor three.....

About the composition: Donīt be too disappointed if a lot of entries end up in a central perspective with a deep canyon and rocks on both sides
Just kidding, seriously, thanks for the helpful advice....

Different approach. Still clinging on the colorful Hundertwasser-Aspect.
Introducing a lot of cranes and something like a hoist.

 
Old 10-07-2013, 06:01 PM   #4
artvandeley
Old crock
 
artvandeley's Avatar
portfolio
Torsten Wolber
Freelance Illustrator
Cologne, Germany
 
Join Date: Nov 2004
Posts: 369
Still looking for the right look...
Hm, i canīt put my finger on it , but iīm getting closer.

Cheers
art


 
Old 10-08-2013, 11:14 AM   #5
artvandeley
Old crock
 
artvandeley's Avatar
portfolio
Torsten Wolber
Freelance Illustrator
Cologne, Germany
 
Join Date: Nov 2004
Posts: 369
O.K., this is more or less what i was looking for so i decided to finish the doodling for the final mood.
Opened the space to show more buildings and big structures and wrapped everything up in some clearer shapes.
This is still just a thumb, but i think itīll be enough to flesh it out.

 
Old 10-09-2013, 07:18 PM   #6
milanschere
www.milanschere.com
 
milanschere's Avatar
CGTalk Forum Leader
portfolio
Milan Schere
Senior Matte Painter
Mr. X Inc.
Toronto, Canada
 
Join Date: Apr 2005
Posts: 837
Torsten Wolber

You have some really nice ideas and your work looks very illustrative.
Just make sure it all ties in to a Matte Painting with proper perspective and lighting. Keep going for now and define it some more but don't drift any further from the plate. It feels quite nice overall right now!

Quote:
Originally Posted by artvandeley
O.K., this is more or less what i was looking for so i decided to finish the doodling for the final mood.
Opened the space to show more buildings and big structures and wrapped everything up in some clearer shapes.
This is still just a thumb, but i think itīll be enough to flesh it out.

__________________
I'm making a movie!!
 
Old 10-10-2013, 08:43 AM   #7
artvandeley
Old crock
 
artvandeley's Avatar
portfolio
Torsten Wolber
Freelance Illustrator
Cologne, Germany
 
Join Date: Nov 2004
Posts: 369
Milan, thanks a bunch for the encouragement.
I know it doesnīt look like, but i simply didnīt care enough about perspective while doodling.
The perspective and the lighting will be fine in the end, trust me.
itīs just that...well, iīm a lousy concept artist. There, i said it.

Tomorrow i will be off for 10 days doing plein-airs in Italy, Toscany ( yeah, i know, what a drag, but someone has to do it...) so do not think i chickened out of this.
That leaves me 3 weeks to nail this. Hopefully.

CU and good luck

art

little update...

Last edited by artvandeley : 10-10-2013 at 08:47 AM.
 
Old 10-13-2013, 02:40 PM   #8
Emptyshell
making things frm nothing
 
Emptyshell's Avatar
portfolio
Jonah Booth-Remmers
Adelaide, Australia
 
Join Date: Aug 2008
Posts: 196
love the sense of light you've got working here, brings nice depth to everything
__________________

 
Old 10-14-2013, 09:09 PM   #9
artvandeley
Old crock
 
artvandeley's Avatar
portfolio
Torsten Wolber
Freelance Illustrator
Cologne, Germany
 
Join Date: Nov 2004
Posts: 369
Emptyshell, thanks! Looking forward for yours as well, very promising. Good luck!

James, thank you so much. Can't wait to work on this again.
Right now i'm in italy , but around the time you're leaving, i will continue to work on the details.
Yeah, it looks like a lot of labour, i know, but...
but....
well...there's no but, it will be a lot of work

Cheers
Art
 
Old 10-19-2013, 09:31 AM   #10
AkimF
Veteran
 
AkimF's Avatar
portfolio
Akim Fimin
Russia
 
Join Date: Aug 2011
Posts: 55
Very interesting and steampunk-ish architecture! Just beautiful!
 
Old 10-24-2013, 07:27 AM   #11
artvandeley
Old crock
 
artvandeley's Avatar
portfolio
Torsten Wolber
Freelance Illustrator
Cologne, Germany
 
Join Date: Nov 2004
Posts: 369
Back again

Akim, thanks for your kind comment.
And James too of course,really looking forward for your final result and enjoying your progress.
( Denmark isnīt far away from here btw..... )

Iīve been to Toscany/Italy for over a week and did pleinairs-Oilpainting. Wonderful experience, a perfect dream. And Firenze (Florence) itself was wonderful inspiration and i did take an awful lot of pictures and textures especially for this contest.



Painting above the city i realized that i want to put more background into the Flussdorf-plate, but had no clue how to do it in a really convincing way ( Weīre talking about photo real, right?)
So i ended up building it in simple 3D yesterday, in order to get the scale, light and perspective right. Will do more 3D-Elements today, working on the overall design and color scheme.
Hm,speaking of which, i donīt see many victorian-black influences anymore.
More like a greek steampunk-Version so to speak. White stone, pale blueish metal , golden brass with dots of color/fabric in it...worn out for seeing better days..something like that.



Cheers
 
Old 10-24-2013, 10:24 AM   #12
bpsola
Frequenter
 
bpsola's Avatar
portfolio
Bryan Sola
sta. rosa, Philippines
 
Join Date: Dec 2007
Posts: 125
looking good! details will be a pain in the ass but will be worth it
 
Old 10-24-2013, 10:55 AM   #13
artvandeley
Old crock
 
artvandeley's Avatar
portfolio
Torsten Wolber
Freelance Illustrator
Cologne, Germany
 
Join Date: Nov 2004
Posts: 369
bpsola, thanks. Very much appreciated.
Quote:
but will be worth it

Thatīs the spirit!

Looking around at ( almost) all wips here while working on the 3D-Setup myself it came to my mind that it might be helpful to remind that the sun in the provided plate is located almost vertically.
Donīt be fooled by the dark side- light side reading of picture, itīs a very sharp angle.
So in case you want to stick with the given setting keep this in mind .
Hope that helps.

Simple 3d Setup




actual angle

 
Old 10-24-2013, 02:08 PM   #14
bpsola
Frequenter
 
bpsola's Avatar
portfolio
Bryan Sola
sta. rosa, Philippines
 
Join Date: Dec 2007
Posts: 125
sweetoes! guess i'm on the right track I figured out the light direction from the main balcony before working. I like the idea of you tracking the lighting in 3d with mock up bldgs first. (wish i could find some inspiration to try 3d since it's really really helpful). cause everytime i open maya or other 3d software i was like... o...kay.. will manually fix everything in photoshop.

looking forward on your textured wip.

Last edited by bpsola : 10-24-2013 at 02:13 PM.
 
Old 10-24-2013, 03:50 PM   #15
XSIEN
Frequenter
 
XSIEN's Avatar
CGSociety Member
portfolio
Sue Jang
digital artist
over the rainbow, US
 
Join Date: Jul 2005
Posts: 177
Send a message via MSN to XSIEN
Quote:
Originally Posted by artvandeley
Looking around at ( almost) all wips here while working on the 3D-Setup myself it came to my mind that it might be helpful to remind that the sun in the provided plate is located almost vertically.
Donīt be fooled by the dark side- light side reading of picture, itīs a very sharp angle.
So in case you want to stick with the given setting keep this in mind .
Hope that helps.


Much appreciated for this note and for sharing your oil painting.
am not sure if it was part of your intention but I love the opulent design on the initial color sketch. almost makes me want to walk on that very street and peek into every single one of those show windows.
Look forward to see more!

Best,
__________________
Secret Agent
KREOLA
Barlangis
 
Thread Closed share thread


Thread Tools Search this Thread
Search this Thread:

Advanced Search
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

vB code is On
Smilies are On
[IMG] code is On
HTML code is Off
CGSociety
Society of Digital Artists
www.cgsociety.org

Powered by vBulletin
Copyright Đ2000 - 2006,
Jelsoft Enterprises Ltd.
Minimize Ads
Forum Jump
Miscellaneous

All times are GMT. The time now is 07:01 AM.


Powered by vBulletin
Copyright ©2000 - 2016, Jelsoft Enterprises Ltd.