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Old 04-22-2006, 01:03 PM   #16
Muldrid
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Denis Cawson
Montreal, Canada
 
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Modeling: Female Ruff



This model is ready for some opinions.
At the moment the drapes are nothing more than planes and I have some detail plans for almost every part of her but I would love to read some of your ideas to help improve this character.
As for now I'm onto modeling the dragon!
 
Old 04-22-2006, 01:12 PM   #17
Muldrid
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Denis Cawson
Montreal, Canada
 
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Modeling: FemaleRuff close up



I thought it might be nice to show a close up :)
I hope you like it
 
Old 04-22-2006, 01:26 PM   #18
flugus
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Gustavo Gutierrez
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congratulation, good work,

I love the old He-Man style

good modeling.

see ya
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Old 04-29-2006, 01:58 PM   #19
Muldrid
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Denis Cawson
Montreal, Canada
 
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Modeling: DragonModelRuff



Well I've managed to pull together a ruff of my dragon character.
My plan is to ruff out everything including the environment pieces Then stage everything. Once I'm there I should be able to go back to the step of finishing the models in their poses. After that tweaking stage it will be on the textures!
P.S Any feedback would be awesome. Thanks
 
Old 05-01-2006, 02:52 PM   #20
ChewyPixels
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Jesus Bibian Jr
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Yes! Cool-looking dragon.

All poly-modeled? Or did you use displacements?
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Old 05-01-2006, 03:10 PM   #21
Joblh
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great looking concept, and the modelling looks very professional too! keep it up!
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Old 05-02-2006, 03:26 AM   #22
Muldrid
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Denis Cawson
Montreal, Canada
 
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Posts: 17
It's all poly modeling and thanks for the compliments. I intend to make some changes but firstly put the characters into poses.
 
Old 05-07-2006, 12:51 AM   #23
Muldrid
New Member
Denis Cawson
Montreal, Canada
 
Join Date: Mar 2006
Posts: 17
Modeling: First pass staging



I've just finished placing the characters into a ruff scene and created placeholder lighting. This would show a direction towards the finished layout.
Once I'm pleased with the final adjustments to the posing I will add the missing modeling touches and texture.
I'm thinking of changing the camera a little since I'm finding it a bit boring. Any thoughts?
 
Old 05-11-2006, 11:40 AM   #24
Muldrid
New Member
Denis Cawson
Montreal, Canada
 
Join Date: Mar 2006
Posts: 17
Modeling: CharactersPosed



I've posed the characters, made some final tweeks to their mesh and have now begun to play with some color and texture ideas.
I've also made a change to the camera fov to help create distance amongst the characters
 
Old 05-13-2006, 11:30 PM   #25
Muldrid
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Denis Cawson
Montreal, Canada
 
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Posts: 17
Shading (Textured and lit): Shading



I intend to keep revising the lighting and texturing until it's finished but here is an update.

Enjoy
 
Old 05-13-2006, 11:43 PM   #26
Muldrid
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Denis Cawson
Montreal, Canada
 
Join Date: Mar 2006
Posts: 17
Post Effects and Compositing: Working in post



This is the beginning of the post work.
I've rendered most elements seperatly to speed up the process.
I'll also continue to change colors etc during this compositing stage.
I hope everyone likes it so far :)
 
Old 05-20-2006, 04:33 AM   #27
Muldrid
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Denis Cawson
Montreal, Canada
 
Join Date: Mar 2006
Posts: 17
Post Effects and Compositing: Almost finished



Well I'm almost finished. It's been fun playing with the scene in post.
I hope you like it

 
Old 05-22-2006, 02:40 AM   #28
Muldrid
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Denis Cawson
Montreal, Canada
 
Join Date: Mar 2006
Posts: 17
Final Image : Final Image



I'm finished. This was my first time participating and it was a blast.

The story I imagined for this piece:
A sorceress showing a boy the location where he needs to ride his young dragon and slay his enemy (who killed his father) with a magically imbued sword.
Of course this would be the beginning of a great journey.
 
Old 05-22-2006, 02:40 AM   #29
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