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Old 05-21-2006, 05:38 PM   #16
Chappers
Chappers, Cinema 4d
Janice Chapman
Bristol, United Kingdom
 
Join Date: Dec 2004
Posts: 39
Shading (Textured and lit): Textures and hair



She has a slight hairy ear problem at the moment. When she is in position I'll manipulate the hair more so you can see her ears.

Now I have to finish her hands and get her into position.
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Old 05-21-2006, 10:28 PM   #17
Chappers
Chappers, Cinema 4d
Janice Chapman
Bristol, United Kingdom
 
Join Date: Dec 2004
Posts: 39
Modeling: Hair again



Hair in basic resting position - still need to do the hands.
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Old 05-21-2006, 10:30 PM   #18
Womball
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Nathan Stromwasser
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You might want to check out the hand workshop they have in the anatomy forum here. I like her posed she looks a little strange in teh defualt pose cheekwise. However that seems to disapear in the current pose.
 
Old 05-21-2006, 10:31 PM   #19
Chappers
Chappers, Cinema 4d
Janice Chapman
Bristol, United Kingdom
 
Join Date: Dec 2004
Posts: 39
Modeling: Yes, hair again



Hair with me trying to get a bit of wind behind it - it needs more gaps in the hair.
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Old 05-21-2006, 10:33 PM   #20
Chappers
Chappers, Cinema 4d
Janice Chapman
Bristol, United Kingdom
 
Join Date: Dec 2004
Posts: 39
Modeling: Body position



Body in position - still need to do the hands. Also put hair on and trying to get the effect of wind, not quite there yet!!
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Old 05-21-2006, 10:51 PM   #21
Chappers
Chappers, Cinema 4d
Janice Chapman
Bristol, United Kingdom
 
Join Date: Dec 2004
Posts: 39
Thumbs up cheers!

Thanks for the tip on the hand tutorial womball - I'll check it out. I have done hands twice before, they wern't too bad, I always seen to leave them until last.
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Cinema 4d 9.5, Hair Module, CDIK Tools, Emorpher

My Journey: http://forums.cgsociety.org/showthread.php?t=330339
 
Old 05-27-2006, 09:40 PM   #22
Chappers
Chappers, Cinema 4d
Janice Chapman
Bristol, United Kingdom
 
Join Date: Dec 2004
Posts: 39
Shading (Textured and lit): Lighting



I used sky and global illumination to light the scene and various images I've photographed myself for the textures.
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My Journey: http://forums.cgsociety.org/showthread.php?t=330339
 
Old 05-27-2006, 09:43 PM   #23
Chappers
Chappers, Cinema 4d
Janice Chapman
Bristol, United Kingdom
 
Join Date: Dec 2004
Posts: 39
Post Effects and Compositing: Post effects



Because I've used soooooo much hair. all the Dandelion clocks, the grass and her hair - I needed to render the scene three times and pur it together in Photoshop. My machine has 4gb of memory, yet died in 2 seconds of rendering with all the hair enabled.

Sad!!
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Old 05-27-2006, 09:47 PM   #24
Chappers
Chappers, Cinema 4d
Janice Chapman
Bristol, United Kingdom
 
Join Date: Dec 2004
Posts: 39
Modeling: the cat



Only had today to do the cat - so a bit rushed. Shame, I would have like to have modeled it one one of my own pussy cats!
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Old 05-27-2006, 10:14 PM   #25
Chappers
Chappers, Cinema 4d
Janice Chapman
Bristol, United Kingdom
 
Join Date: Dec 2004
Posts: 39
Final Image: Final image



Final image at last - after 10 hours of rendering and putting it together.
It's been hard work but fun - and learnt loads!
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Old 05-29-2006, 06:23 AM   #26
mdavid
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Mark David
illustrator
Australia
 
Join Date: Apr 2005
Posts: 1,830
Great to see you finished. Those dandelions came out looking fantastic and the whole image works really well. Congratulations
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Old 05-31-2006, 08:53 PM   #27
Chappers
Chappers, Cinema 4d
Janice Chapman
Bristol, United Kingdom
 
Join Date: Dec 2004
Posts: 39
Talking Thanks

I'm glad I finished. It's my third attempt at a character. The scenery was 'slapped together' at the last minute, I've not done scenery in Cinema 4D before and it shows. I also didn't realise that you could use Photoshop to tweak your image. I'll know for next time.
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Old 05-31-2006, 08:53 PM   #28
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