The Journey Begins Challenge (3D) Entry: Oleksandr Komyakhov

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Old 04 April 2006   #61
Glad you like it, i'll keep tryin'!

Last edited by komsa : 04 April 2006 at 08:58 AM.
 
Old 04 April 2006   #62
Shading (Textured and lit): riding zebra



some detailes to mo (no bump meanwhile) and draft coloring of the scene...
 
Old 04 April 2006   #63
Lovely work.
Might I suggest adding some vines closer to the teleportation circle that have been chopped off and are still burning?
Or something to really show that she has just beamed in to the scene.
Charred leaves, burning grass, small fires and stuff?

but maybe you had planned to do all that anyway
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My Journey Begins Entry
 
Old 04 April 2006   #64
Talking

Man, I like your models... very nice... Good Luck
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- Blocking; Breakdown; CleanUp&Tweaking; -

http://www.champwy.com
 
Old 04 April 2006   #65
Originally Posted by Womgoose: Lovely work.
Might I suggest adding some vines closer to the teleportation circle that have been chopped off and are still burning?
Or something to really show that she has just beamed in to the scene.
Charred leaves, burning grass, small fires and stuff?

but maybe you had planned to do all that anyway


Hey, you got me! )) Course there will be alot of steam and smoke and smouldering and jelly leaking... uff (don't know, why i've modeled so many details )

Thank you man! I'll surely take care about her beamening in scene!
sorry for alien english

Originally Posted by CHAMPWY: Man, I like your models... very nice... Good Luck



Thanksalot! Will keep tryin'!
 
Old 04 April 2006   #66
Hi komsa, nice organis details. Your creature nostalgicaly reminds me a deathclaw from fallout, great progress, I like your image so far. Good luck man
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Old 04 April 2006   #67
Originally Posted by komsa: sorry for alien english


There is absolutely no need to apologise.
I understood you perfectly and besides, surely it should be I who is apologizing for not knowing/learning Russian
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My Journey Begins Entry
 
Old 04 April 2006   #68
awesome detail indeed! you're brilliant at this! LOVE the guts.
 
Old 04 April 2006   #69
Love the forest scene. Love it. Tryng to make a forest scene myself. Good zbrushing on the creature, very detailed. Sad to see the creature in that condition, but looks so good. Great job
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Old 04 April 2006   #70
Very nice Z- brush detail. I think you need to work on the beam, the problem with is beaming in is, telling the audience whether the character is coming or going. This can only be told by the reaction of the character or other characters in the scene.
 
Old 04 April 2006   #71
Smile

Originally Posted by CryingHorn: Hi komsa, nice organis details. Your creature nostalgicaly reminds me a deathclaw from fallout, great progress, I like your image so far. Good luck man


Originally Posted by shakes: awesome detail indeed! you're brilliant at this! LOVE the guts.


Thank you guys for good words, will try to make good work!
 
Old 04 April 2006   #72
Talking

Originally Posted by Womgoose: There is absolutely no need to apologise.
I understood you perfectly and besides, surely it should be I who is apologizing for not knowing/learning Russian


THere's nothing difficult in learning Russian! Just try to pronounce "r" like Dracula
 
Old 04 April 2006   #73
Smile

Originally Posted by Sleepinglion: Love the forest scene. Love it. Tryng to make a forest scene myself. Good zbrushing on the creature, very detailed. Sad to see the creature in that condition, but looks so good. Great job


Hope those detailes will be visable on picture! And yeahh, poor creature, but it part of dramaturgy Thanks for your kind comment.
 
Old 04 April 2006   #74
Really nice job ! I like it more and more. I really think that the final is going to be amazing ! Go go go!
 
Old 04 April 2006   #75
Question

Originally Posted by bkeiser3d: Very nice Z- brush detail. I think you need to work on the beam, the problem with is beaming in is, telling the audience whether the character is coming or going. This can only be told by the reaction of the character or other characters in the scene.


Yeah, there's no work on beam at all meanwhile, just freedirect spot with volumelight. I'm thinkin' now about adding some new details besides pre-arranged. It's parts of the teleport platform and lil curious creatures around it.
 
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