The Journey Begins Challenge (3D) Entry: Oleksandr Komyakhov

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  03 March 2006
Modeling: Matilda



Couldn't help my self working out in details :))
 
  03 March 2006
Modeling: Matilda



projections
 
  03 March 2006
I like the concept thats kool keep it up
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  03 March 2006
Thanks! Glad you like it
 
  04 April 2006
Modeling: Mesh close to final



Wires of the base mesh.
 
  04 April 2006
Shading (Textured and lit): Body textures



Textures in progress. Using projections in DeepPaint (photo ref.) and healing tool in PS.
 
  04 April 2006
Modeling: Plants



Here's some ideas about plants inspired by underwater actinias and sea sponges. Base mesh modified by 3dsmax pathdeform.

Last edited by komsa : 04 April 2006 at 03:34 PM.
 
  04 April 2006
Modeling: Modeling/draft lit



I've added new detailes in scene such as plants and model of girl in "Venus pose". Also there's a draft lighting. It will determine a fading of details from center of composition.
 
  04 April 2006
Shading (Textured and lit): Shading/rigging



I've rigged a model in haste. Will fix the joints and muscle shapes now. Also here's draft shading with in-progress texture.
 
  04 April 2006
Vey nice modeling and texture , but I think her arm(left) looks a bit odd, out of proportion to me...



The Journey Begins
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  04 April 2006
Good grief! how did I miss this one?! superb modelling and sketching, great concept and composition. big respect to you! brilliant work so far.
 
  04 April 2006
Thanks a lot guys! Got good mood for further work.
Will do my best to fix odd parts!
 
  04 April 2006
hey Komsa, meant to ask, is that rigging in Modo? The bone graphics look very cool.
 
  04 April 2006
Originally Posted by shakes: hey Komsa, meant to ask, is that rigging in Modo? The bone graphics look very cool.

No, it's standart biped skeleton in max.
 
  04 April 2006
Originally Posted by komsa: No, it's standart biped skeleton in max.

well, there you go! very neat stuff.
keep up the great work!
 
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