The Journey Begins Challenge (3D) Entry: Oleksandr Komyakhov

Become a member of the CGSociety

Connect, Share, and Learn with our Large Growing CG Art Community. It's Free!

THREAD CLOSED
 
Thread Tools Search this Thread Display Modes
Old 03 March 2006   #31
Modeling: Matilda



Couldn't help my self working out in details :))
 
Old 03 March 2006   #32
Modeling: Matilda



projections
 
Old 03 March 2006   #33
I like the concept thats kool keep it up
__________________

Dominance War 4



My Blog
My website





 
Old 03 March 2006   #34
Thanks! Glad you like it
 
Old 04 April 2006   #35
Modeling: Mesh close to final



Wires of the base mesh.
 
Old 04 April 2006   #36
Shading (Textured and lit): Body textures



Textures in progress. Using projections in DeepPaint (photo ref.) and healing tool in PS.
 
Old 04 April 2006   #37
Modeling: Plants



Here's some ideas about plants inspired by underwater actinias and sea sponges. Base mesh modified by 3dsmax pathdeform.

Last edited by komsa : 04 April 2006 at 03:34 PM.
 
Old 04 April 2006   #38
Modeling: Modeling/draft lit



I've added new detailes in scene such as plants and model of girl in "Venus pose". Also there's a draft lighting. It will determine a fading of details from center of composition.
 
Old 04 April 2006   #39
Shading (Textured and lit): Shading/rigging



I've rigged a model in haste. Will fix the joints and muscle shapes now. Also here's draft shading with in-progress texture.
 
Old 04 April 2006   #40
Vey nice modeling and texture , but I think her arm(left) looks a bit odd, out of proportion to me...



The Journey Begins
Spectacular 3D
 
Old 04 April 2006   #41
Good grief! how did I miss this one?! superb modelling and sketching, great concept and composition. big respect to you! brilliant work so far.
 
Old 04 April 2006   #42
Thanks a lot guys! Got good mood for further work.
Will do my best to fix odd parts!
 
Old 04 April 2006   #43
hey Komsa, meant to ask, is that rigging in Modo? The bone graphics look very cool.
 
Old 04 April 2006   #44
Originally Posted by shakes: hey Komsa, meant to ask, is that rigging in Modo? The bone graphics look very cool.

No, it's standart biped skeleton in max.
 
Old 04 April 2006   #45
Originally Posted by komsa: No, it's standart biped skeleton in max.

well, there you go! very neat stuff.
keep up the great work!
 
Thread Closed share thread



Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

vB code is On
Smilies are On
[IMG] code is On
HTML code is Off
CGSociety
Society of Digital Artists
www.cgsociety.org

Powered by vBulletin
Copyright 2000 - 2006,
Jelsoft Enterprises Ltd.
Minimize Ads
Forum Jump
Miscellaneous

All times are GMT. The time now is 07:11 PM.


Powered by vBulletin
Copyright ©2000 - 2017, Jelsoft Enterprises Ltd.