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Old 03-09-2006, 09:46 PM   #16
gpepper
The journey begins !
 
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Gilles Pfeiffer
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French School of CG
Brie et angonnes, France
 
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Hi Stéphane ! Nice to see U again ! Have fun doing this challenge !
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Old 03-10-2006, 09:53 AM   #17
wesa
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Andreas Wesa
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Thumbs up Haha, cool!

Cool concept! Fantastic modell, I really adore it's feet. Keep up the good work!
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Old 03-11-2006, 08:00 AM   #18
Gunilla
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Gunilla Elam
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Very cute and happy looking critters - this will be sweet
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Old 03-11-2006, 08:37 AM   #19
dobermunk
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david maas
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Nice bugs!
Will you be going for the stylized look in your sketch?
(The detail of your model suggests otherwise, but I thought I'd ask. Love that sketch.)
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Old 03-11-2006, 09:00 AM   #20
Stefan-Morrell
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this will be a good one
your GSO entry was very impressive

Good luck!
 
Old 03-11-2006, 10:31 AM   #21
shakes
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John Shakespeare
cartoonist
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Hey, cute character Stephane..nicely modelled too. that leg is great!
 
Old 03-11-2006, 02:49 PM   #22
se7enthcin
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Andrew Kinabrew
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Nice modeling of the leg. I am not sure about the suite entirely though. My instinct says it needs more. I don't know what though. Could be that it just needs textures

Great job!
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Old 03-11-2006, 03:54 PM   #23
MVDB
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Michael van den Bosch
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this little bug is hilarious, love him/her already!
good job, lotta character!
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Old 03-11-2006, 04:34 PM   #24
luigithekid
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Thats a great sketch!
Love the characters. Modeling seems perfect!
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Old 03-12-2006, 01:37 PM   #25
sonicstrawbery
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Hi stephane, like where your concept is going, love the mood and character design in the sketch, modeling is coming nicely
 
Old 03-12-2006, 07:25 PM   #26
Epsilorn
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Andrea Barolo
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Love characters and settings. Good luck!!
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Old 03-13-2006, 05:52 AM   #27
oceanbluesky
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Fun character. Like your modeling workflow. Good luck.
 
Old 03-13-2006, 07:50 AM   #28
DimitrisLiatsos
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Dimitris Liatsos
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Hahaa...cool character...i think it's the challenge with the most funny( and lots of them ) little creatures... . Have fun man. Glad to see your work again.

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Old 03-20-2006, 08:41 PM   #29
stefgrafx
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Stéphane Chasseloup
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Modeling: wireframes-bug



the same technique I explain first.. low-res-max model + zbrush.. mesh obtimized in max with a turbosmooth iteration 1 to smooth the model.
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Old 03-20-2006, 08:55 PM   #30
stefgrafx
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Modeling: crasy-bugs



those guys are going to be more and more crasy... well not so cute as the concept...
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