The Journey Begins Challenge (3D) Entry: Mustapha Kerouch

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Old 03 March 2006   #16
Modeling: Modeling: continuation

I just worked on the back of the boat and added some pulleys and other accessories. C&Cs are welcome!
Old 03 March 2006   #17
Nice boats, they look sharp, what are your ideas for the character?
Old 03 March 2006   #18
wow very nice man, I always wanted to model a boat like that. u doing a great job, and the concept is quite interesting. what´s your ideas for the background?
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Old 03 March 2006   #19
Thanks for the comments!

@bkeiser3d: It will probably be a just a regular guy wearing a big coat and doing some manoeuvre or looking at the land.

@brazz: I have not decided yet. If i follow the original concept, i'll put a nuke explosion far away.

I'll try to post some hand made sketches if i have time (and if i find a scanner).
Old 03 March 2006   #20
Modeling: Sailboat: modeling continuation (and some color testing)

Some more modeling. I also tested some basic colors for the parts. Tell me what you think!
Old 03 March 2006   #21
Looking good so far... sure that they are gonna look great at the finishline...
Old 03 March 2006   #22
Holy sh*t! that some amazing detils!!

Keep up the awesome work
Old 03 March 2006   #23
Great guy! Very good work. I loved the details of your modeling. Keep going! Good luck!

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Old 03 March 2006   #24
That's really some excellent work. I love the attention to detail.
As far as color testing goes, just remember that there's only 2 colors in this world, red and ugly.
Hint, hint, hint.....
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Old 03 March 2006   #25
Thank you for the comments. I appreciate a lot.
@-WOODY- red might be a god idea, i'll try it, thanks
Old 03 March 2006   #26
Shading (Textured and lit): Ocean testing

I put asside the boat and started to think about the water. As I want to to a close shot of the boat, the water needs to be as much detailed and realistic as possible. Here I applied a custom made diffuse texture (I'll post it later), which is also used for as a displacement map, with some prodecural bump mapping.
Old 03 March 2006   #27
Nice shader on the sea!

The deatails on the boat are fantatsic but the main hull shape seems far too simplistic in comparison, I think there needs ot be some more detail to the hull.

Good work, good luck!
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Old 03 March 2006   #28
Ooooooo the sea, now that's a tough one to get right. I can't model it or paint it, but it looks good so far.
As far as the hull goes, I don't know, I can't really see adding too much detail to that myself. It looks like it could be made of fiberglass in which case you would expect it to be smooth and rounded to help it cut through the water.
I also think that the contrast between the smoothness of the hull and the sharp edged detailing of the rigging, steering, etc, makes it look really good and artistic.
I'm a doodler cause doodlin is what I do...Oh, and I also like to piddle.

The Journey Begins - My first challenge
Old 03 March 2006   #29

Great boat modeling Also the ocean looks already cool.

I`m looking forward to see more

Good luck and have fun
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Old 03 March 2006   #30
@Crin: The hull can't be very detailed for this type of boat, but with a proper texture and some more accessories, it should look good. Thanks for the comments!

@Woody: It is indeed difficult, getting the right texture is the main problem, I would not want my final image to be spoiled by a bad water, I'll keep improving it. Thanks. As for the hull you are right and a think it will look good at the end.

@Nomad: Thanks for the support.
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