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Old 03-06-2006, 07:57 PM   #61
shakes
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KKKlassic!!
 
Old 03-06-2006, 09:34 PM   #62
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Quote:
Originally Posted by shakes
KKKlassic!!


OMG!! ROFLMAO!! Cool stuff soapy.
 
Old 03-06-2006, 10:24 PM   #63
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Thanks guys! Ok a beard it is.

Quote:
Originally Posted by se7enthcin
It's like a crazy little Halloween party!!
We are just getting started, there is a whole parade of zaniness queued up and ready to go. :-)


Quote:
Originally Posted by 3dE and shakester
Quote:
Originally Posted by shakes
KKKlassic!!



OMG!! ROFLMAO!! Cool stuff soapy.
It is not like that guys, don't get me in trouble! hahah. He is just a garden variety wizard.
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Old 03-06-2006, 11:54 PM   #64
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That wiz is freakly awesome !!

me love it !!

keep it up

cheers ,

-Zapan
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Old 03-07-2006, 07:31 AM   #65
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Shading (Textured and lit): The Wiz, textures.



An early look at how the Wiz might be textured. I am still coming to grips with hair, so he might get a tighter goatee. Plus bumps and speculars, etc to be added.
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Old 03-07-2006, 07:54 AM   #66
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what a sneaky looking wiz... but the star is just me looves shiny and glittring stuff...
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Old 03-07-2006, 07:59 AM   #67
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Maybe some dirt on his hat could make him look a bit more "experienced", but I see you haven't started the roughen phase yet.
The texturing and the beard is fab - it looks like you're taking your toys to a whole new level this time around. Brilliant so far.
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Old 03-07-2006, 12:27 PM   #68
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Thats one fine wizard you've conjoured up there Soapy, if these were toys in production, i'd buy them.
 
Old 03-07-2006, 01:19 PM   #69
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That is one seriously twisted wizard. But I like it and that wizards hat looks crack a lackin. (as my daughter would say)
 
Old 03-07-2006, 05:13 PM   #70
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Looks very velvety.... (is that a word?)
 
Old 03-07-2006, 07:39 PM   #71
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Thanks everyone!

I agree Gunilla, I will do something to the hat. Some dirt for sure and I was thinking of seeing if I could add in some swirly colors also. I will have to test.

Yes Handlebar I wouldn't mind getting some too, hahah. Like Gunilla says I have sort of gone to a new level but I have mixed feelings about it. They are beyond what you can get as toys and a bit unreal that way, so I am thinking of them as custom built toys I guess. Plus my intended scale is about 2 inches tall so a lot of finish is packed into a little space.

3dE, you dont want to see him with his hat off, he is totally hideous.

Hey velvety works for me Mike. It just seemed appropriate. The velvet is a cheen shader.

Nobody mentioned the lack of arms on him... do you think they should show? Dangling down, maybe holding something? Or maybe the hat should be longer?
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Old 03-07-2006, 08:02 PM   #72
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that's a crackup!! love the velvet.I don't think he needs arms soap, but like you say, the hat could be longer.
 
Old 03-07-2006, 08:07 PM   #73
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Na, he looks good without arms. Kind of a Q-bert design.
 
Old 03-07-2006, 09:06 PM   #74
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I agree - he looks good without arms. I can also picture him with his hands folded behind his back - a bit selfrighteous if you get the idea. Or maybe a loop on the top of the hat, as for hanging somewhere.
Love it!
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Old 03-07-2006, 09:12 PM   #75
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yeah man this is looking sweet, cool little guy, how long are these taking you? you seem to be lightning fast.
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