The Journey Begins Challenge (3D) Entry: Jim Heathcott

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Old 03 March 2006   #16
nice sketch, have fun dude

Old 03 March 2006   #17
Hope you have more time available for this, this time!
Its Alive (spectacular)

Old 03 March 2006   #18
Hi soapy. Good luck with the challenge!
Another beautiful day!
Old 03 March 2006   #19
Modeling: Initial modeling: Curly

Here is the rough out modeling for the Curly character. More work to come on details and rigging.
Old 03 March 2006   #20

is he gonna some kind of hero? looks a bit like that? that´s my thoughts...
just me... and my GP...
Sometimes life is at its cruelest just before it is its most kindest
Old 03 March 2006   #21
Chocked full of soapy goodness.
Old 03 March 2006   #22
Thought? plastic, maybe some slots on his forehead where you can here music that plays when you twist his arm?
He's looking great - nice expression - what size is he?

WIP: Anatomy


Old 03 March 2006   #23
Makaron, he is the first of a clan of heroes. Thanks 3D. Gunilla this little guy is about 3 or 4 cm tall and yes he will be cheap plastic with a shiny metal helmet. Music sounds good! The body will be a little more organicly shaped once I pull out some polys. More on the storyline coming right up, I changed my mind on saving it.
Old 03 March 2006   #24
WewT!! Subscribed
--::The Journey Begins::--
Old 03 March 2006   #25
synopsis / scene description

The story at the moment:

A horde of bucket head critters who ride hotwheels-like cars who are about to set out on a journey to return the queen of plasticland from the Snakelord empire. The queen consists of a plastic barbie-like doll head and body parts which will be towed on hotwheels cars. Scattered around the area will be the aftermath of an epic toy battle, body parts and broken bits littering the area. Included in this area are chopped up toy snake bodies. The scene will be set outdoors on a knoll or balcony. Fading off to the right will be a vast city dropping off in elevation below. The near foreground will be a concrete gutter with maybe some other set objects such as faux greek ruins and statuary toys. Reflected in the bucketheads helmets will be massive buildings.

Last edited by soapy : 03 March 2006 at 06:46 PM.
Old 03 March 2006   #26
Looking good. Do you rig your characters?
Old 03 March 2006   #27
a true mr Soapy story this gonna be so fun to follow...
just me... and my GP...
Sometimes life is at its cruelest just before it is its most kindest
Old 03 March 2006   #28
Mike, yes I always rig. For this guy I just started, he only has some bones in one arm, (still in symmetry) and you can see that the deformation is not too good. A few knife cuts and some adjustment on the bones should give me a better looking turn on the arm. I just wanted to quickly turn the arms to fit them in the picture better.

As for how much I will rig this guy I don't know yet, for sure arms, fingers, feet and toes. Maybe mouth and eyelids too.
Old 03 March 2006   #29
Ahahaha , great start on that character !

Totally cracks me up ... those skinny feet are perfect

Keep it up Jim !

cheers ,

Dominance War V
Secret Agent
Anatomy Thread

"One today is worth two tomorrows"
-Benjamin Franklin-
Old 03 March 2006   #30
Lovely style you've got going on here, any one else sick of photo realism? Nice refreshing direction mate. My only crit would be that the feet look a little "too real" for the rest of the character. (e.g. compare the feet to the hands.)
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