The Journey Begins Challenge (3D) Entry: Sergio Ghazarian

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Old 03 March 2006   #61

where is his other two hands ?
Old 03 March 2006   #62
Hey sergage!

I like the idea of the huge and looming mushroom city in the centre of the screen! I think that should work very nicely compositionally and have a lot of detail to attract the eye. I think your modelling is well done, but still looks too much like Bug's life for me. I think if you were to go back to the basics of what an ant really looks like and try refining the characteristics from there you'd be more successful. Do a google search for ant head -and you can see that actually, their antenna are atached to their "nose" area -below the eyes. I think you can make them look as cute and friendly as they are now, but a little bit more original if you abstract down from their true physiognomy. Good luck!
Old 03 March 2006   #63
Originally Posted by sergage:


Its Alive (spectacular)

Old 03 March 2006   #64
Shading (Textured and lit): setting up UVs

Haven't updated for ages. Nothing important here, just to let you know that I ain't dead ;).

Old 03 March 2006   #65

he is alive .... he is alive .... he is alive ....
Old 03 March 2006   #66
Hi Sergage, I finally made it to your thread! Good luck with the UV mapping.
Can you repeat the part of the stuff where you said all of the things?
Old 03 March 2006   #67
Shading (Textured and lit): UV layout

Just completed constructing the UV map. Will start painting on it tomorrow I guess.

Old 04 April 2006   #68
nice model,u still have a lot to do
good luck
the Journey begins (3d)
Old 04 April 2006   #69
Shading (Textured and lit): TRYING to texture

I'm having a hard time trying to texture this thing. I dunno how you guys are doing it. Whatever I paint, when I try it on the model, it looks looks bad.

Right now I'm trying to make the texture in Painter, with tablet. And there're 46 days left, oh man :/.

Old 04 April 2006   #70
very interesting concept

Hi friend good luck ur concept very interesting keep try on textures

my work
Old 04 April 2006   #71
hey this is looking really cool, some great ants with big personality! Makes me think I should really do mine over again Nice texturing too, it's worth spending time over this aspect although you may get away with some procedurals to save time if you absolutely have to. Anywho, looking great keep it up
Old 04 April 2006   #72
Lets see some enviroment now, eh Sergio?
Its Alive (spectacular)

Old 04 April 2006   #73
Shading (Textured and lit): texturing torso and butt

and this is only color map, wait until I use bump and spec ;)

Old 04 April 2006   #74
Shading (Textured and lit): first texture version

And this just in one day, imagine what I can do in 43.

Old 04 April 2006   #75
Modeling: Acorn

I need to make an acorn. Experimenting in ZBrush, not sure where I'm going with this.

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