CGTalk > Sponsored Challenges and Awards > Past Challenges (Archives) > Older Challenges (before 2007) > CGChallenge XIX - The Journey Begins (3D)
To minimize the ads you see on this page create a CGTalk account and log in HERE
Thread Closed share thread « Previous Thread | Next Thread »
 
Thread Tools Search this Thread Display Modes
Old 03-12-2006, 08:40 PM   #46
Gnimmel
Frequenter
Richard Cheek
Technical animator
Freelance-Animation
USA
 
Join Date: Jan 2004
Posts: 284
Your concept is looking good, and I like the bug model so far. My only comments so far have been mentioned before, it's looking very similar to bugs life. It should be fairly easy to get away from this because bugs life ants wheren't very ant like. Ants have 6 limbs, so you could either add more legs or more arms to get away from bugs life. Also ants have 3 body sections, so adding a small section before the tail could break things up and give you somthing to attach the legs to freeing up the tail.
I'm actually working on a personal project at the moment which has ants, but it's a remake of somthing I did a long time ago before bugs life so I didn't have the same problem.

Good luck,

Richard
__________________
Richard Cheek
http://www.freelance-animation.com
Personal project : The Goblin Abyss
 
Old 03-12-2006, 11:42 PM   #47
unwrap
Lord of the posts
portfolio
N/A
 
Join Date: May 2003
Posts: 1,157
Modeling: pose test



cuz it's hard out here for a pimp ;)
__________________

 
Old 03-13-2006, 02:53 AM   #48
unwrap
Lord of the posts
portfolio
N/A
 
Join Date: May 2003
Posts: 1,157
Does it still remind you of bug's life ?
__________________

 
Old 03-13-2006, 06:11 AM   #49
antone-m
mister "keep going"
 
antone-m's Avatar
portfolio
Antone Magdy
3D-Character Artist
Snappers
Cairo, Egypt
 
Join Date: Feb 2004
Posts: 3,217
Send a message via MSN to antone-m

Talking

lol it doesn`t now don`t worry keep going
 
Old 03-13-2006, 07:19 AM   #50
shakes
backslidden
 
shakes's Avatar
portfolio
John Shakespeare
cartoonist
Sydney Morning Herald
sydney, Australia
 
Join Date: Feb 2004
Posts: 2,631
that looks cool! love the sabre and the yellow eyes.
 
Old 03-13-2006, 07:21 AM   #51
se7enthcin
submersed
 
se7enthcin's Avatar
portfolio
Andrew Kinabrew
Instructor/videogame artist
Abalone Studios
USA
 
Join Date: Feb 2005
Posts: 829
Send a message via AIM to se7enthcin
I always wondered what starwars would have been like with insects. Interesting. Looking good!
__________________
www.coldseatproductions.com

 
Old 03-13-2006, 07:24 AM   #52
em3
day dreamer
 
em3's Avatar
portfolio
Dave Tyner
3D Artist
Polyform Media
Denver, United%2BStates
 
Join Date: Jan 2004
Posts: 984
Send a message via Yahoo to em3
looking good so far man. Your characters coming along well. I LOVE the mushroom city concept and cannot wait to see that one get developed!
__________________
www.davetyner.com
 
Old 03-13-2006, 07:26 AM   #53
MVDB
Character Artist
 
MVDB's Avatar
portfolio
Michael van den Bosch
Professional Freelance Character Designer
Motionchannel
Netherlands
 
Join Date: Dec 2004
Posts: 2,150
Send a message via MSN to MVDB

Hahaha! like this pose!

if you bend his knees slightlyand widen his legs it'll be a more 'martial art' stand..
keep going!
__________________

CHARACTER DESIGN
 
Old 03-13-2006, 05:56 PM   #54
unwrap
Lord of the posts
portfolio
N/A
 
Join Date: May 2003
Posts: 1,157
Modeling: final untextured model candidate



Ok fellas, how does this look to you as final untextured model? Or should I lose the extra hands?

EDIT:
Darn, forgot to post the challenge logo :banghead: .
__________________


Last edited by unwrap : 03-13-2006 at 06:01 PM.
 
Old 03-13-2006, 08:36 PM   #55
unwrap
Lord of the posts
portfolio
N/A
 
Join Date: May 2003
Posts: 1,157
High resolution, high quality version. Click to view (1500x2000, 4.1MB PNG).


__________________

 
Old 03-13-2006, 08:53 PM   #56
mstic
New Member
Andrew B
Chesterfield, USA
 
Join Date: Mar 2006
Posts: 15
I busted out laughing at the lightsabre pic.

Even though he's an ant, I think it's much better with only 2 arms.
 
Old 03-14-2006, 12:44 AM   #57
Kris-S
Frequenter
 
Kris-S's Avatar
portfolio
Kris Slagter
Lead Animator
Disney Interactive
Brighton, United Kingdom
 
Join Date: Sep 2002
Posts: 209
so did you get the rig and blend shape thing working on that model I see .. or did you fake it somehow??
 
Old 03-14-2006, 01:08 AM   #58
unwrap
Lord of the posts
portfolio
N/A
 
Join Date: May 2003
Posts: 1,157
Red face

Quote:
Originally Posted by mstic
Even though he's an ant, I think it's much better with only 2 arms.


That's what I think too. He's an ant but he's got human features, that's why the extra arms don't look good.

Quote:
Originally Posted by Kris.s32
so did you get the rig and blend shape thing working on that model I see .. or did you fake it somehow??


I faked it because I don't have a final model yet, can't rig 100 times you know . I just moved vertices that's all, it was boring but I posed him anyway .

Ok now that's it's decided (i.e. two arms), I will start texturing. Actually I'll drop him at ZBrush and see what I can add. Probably nothing, with him being young and stuff .
__________________

 
Old 03-14-2006, 01:37 AM   #59
Kris-S
Frequenter
 
Kris-S's Avatar
portfolio
Kris Slagter
Lead Animator
Disney Interactive
Brighton, United Kingdom
 
Join Date: Sep 2002
Posts: 209
ah well ... personally for this type of model I don't think you really need to take him into Zbrush ... you could end you adding way too much detail for this type of style ... however.. it's definaitly worth a try to see what you can come up with you might end up with something completly different and a lot less like flick ( from bugs life ) good luck with the zbrush thing
 
Old 03-14-2006, 01:46 AM   #60
DaedraLord
Know-it-All
 
DaedraLord's Avatar
Mickey Brenneman
USA
 
Join Date: Nov 2005
Posts: 310
Quote:
Originally Posted by sergage
High resolution, high quality version. Click to view (1500x2000, 4.1MB PNG).




Ha!

Looks pretty good to far, cool render!

it looks like Flick from "Bugs Life" though, is that what your going for?
 
Thread Closed share thread


Thread Tools Search this Thread
Search this Thread:

Advanced Search
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

vB code is On
Smilies are On
[IMG] code is On
HTML code is Off
CGSociety
Society of Digital Artists
www.cgsociety.org

Powered by vBulletin
Copyright 2000 - 2006,
Jelsoft Enterprises Ltd.
Minimize Ads
Forum Jump
Miscellaneous

All times are GMT. The time now is 06:56 AM.


Powered by vBulletin
Copyright ©2000 - 2016, Jelsoft Enterprises Ltd.