The Journey Begins Challenge (3D) Entry: Sergio Ghazarian

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Old 03 March 2006   #46
Your concept is looking good, and I like the bug model so far. My only comments so far have been mentioned before, it's looking very similar to bugs life. It should be fairly easy to get away from this because bugs life ants wheren't very ant like. Ants have 6 limbs, so you could either add more legs or more arms to get away from bugs life. Also ants have 3 body sections, so adding a small section before the tail could break things up and give you somthing to attach the legs to freeing up the tail.
I'm actually working on a personal project at the moment which has ants, but it's a remake of somthing I did a long time ago before bugs life so I didn't have the same problem.

Good luck,

Richard
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Richard Cheek
http://www.freelance-animation.com
Personal project : The Goblin Abyss
 
Old 03 March 2006   #47
Modeling: pose test



cuz it's hard out here for a pimp ;)
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Old 03 March 2006   #48
Does it still remind you of bug's life ?
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Old 03 March 2006   #49
Talking

lol it doesn`t now don`t worry keep going
 
Old 03 March 2006   #50
that looks cool! love the sabre and the yellow eyes.
 
Old 03 March 2006   #51
I always wondered what starwars would have been like with insects. Interesting. Looking good!
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Old 03 March 2006   #52
looking good so far man. Your characters coming along well. I LOVE the mushroom city concept and cannot wait to see that one get developed!
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Old 03 March 2006   #53
Hahaha! like this pose!

if you bend his knees slightlyand widen his legs it'll be a more 'martial art' stand..
keep going!
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Old 03 March 2006   #54
Modeling: final untextured model candidate



Ok fellas, how does this look to you as final untextured model? Or should I lose the extra hands?

EDIT:
Darn, forgot to post the challenge logo :banghead: .
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Last edited by unwrap : 03 March 2006 at 06:01 PM.
 
Old 03 March 2006   #55
High resolution, high quality version. Click to view (1500x2000, 4.1MB PNG).


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Old 03 March 2006   #56
I busted out laughing at the lightsabre pic.

Even though he's an ant, I think it's much better with only 2 arms.
 
Old 03 March 2006   #57
so did you get the rig and blend shape thing working on that model I see .. or did you fake it somehow??
 
Old 03 March 2006   #58
Red face

Originally Posted by mstic: Even though he's an ant, I think it's much better with only 2 arms.


That's what I think too. He's an ant but he's got human features, that's why the extra arms don't look good.

Originally Posted by Kris.s32: so did you get the rig and blend shape thing working on that model I see .. or did you fake it somehow??


I faked it because I don't have a final model yet, can't rig 100 times you know . I just moved vertices that's all, it was boring but I posed him anyway .

Ok now that's it's decided (i.e. two arms), I will start texturing. Actually I'll drop him at ZBrush and see what I can add. Probably nothing, with him being young and stuff .
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Old 03 March 2006   #59
ah well ... personally for this type of model I don't think you really need to take him into Zbrush ... you could end you adding way too much detail for this type of style ... however.. it's definaitly worth a try to see what you can come up with you might end up with something completly different and a lot less like flick ( from bugs life ) good luck with the zbrush thing
 
Old 03 March 2006   #60
Originally Posted by sergage: High resolution, high quality version. Click to view (1500x2000, 4.1MB PNG).




Ha!

Looks pretty good to far, cool render!

it looks like Flick from "Bugs Life" though, is that what your going for?
 
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