The Journey Begins Challenge (3D) Entry: Sergio Ghazarian

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  02 February 2006
The Journey Begins Challenge (3D) Entry: Sergio Ghazarian

Sergio Ghazarian is entered in the "The Journey Begins Challenge" update: View Challenge Page

Latest Update: Post Effects and Compositing: Flying ant
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  02 February 2006
Here goes nothing .
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  02 February 2006
Good luck Sergio!

(this time you have to finish it!)
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Its Alive (spectacular)

*sergiokomicDOTcom*
 
  03 March 2006
Concept Sketch: Going to Mushroom City



Dad: Okay kids, pack up, we're moving to Mushroom City!
Mom: Are you sure this is the right thing to do honey?
Dog-like thing - hides under the table and screeches silently.
Kids: Are we moving forever again?

Audience: Oooww...
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  03 March 2006
Promising start...!
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Its Alive (spectacular)

*sergiokomicDOTcom*
 
  03 March 2006
Yeah, just like last time.
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  03 March 2006
Interesting concept, the colors should definitely make this image alive, so I'm looking forward to that. Good luck with your journey!
 
  03 March 2006
Concept Sketch: mushrooms



I guess I can start modelling, but what do I start with...?
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  03 March 2006
Looking promissing indeed!
mushroom-city, very cool..
Be lurking here..
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CHARACTER DESIGN
 
  03 March 2006
I got it all wrong. It's all about the beginning of the journey, not the destination. I have to think of something else .
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  03 March 2006
Concept Sketch: Composition



Let's pretend for a split second that I know how to do compositions :arteest: .

As for the idea, I reanalysed the instructions and I think I'm fine with this concept, it's creature migration.

I decided to narrow down the character group to only one bug. I also decided that I want it to be an ant, with a huge bag on his back, going to Mushroom City. Well, maybe I'll leave the dog(like bug).
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Last edited by unwrap : 03 March 2006 at 09:39 PM.
 
  03 March 2006
Modeling: Ant's head



Who am I kidding, I don't know nothin' about character modelling or character animation. I only signed up for this challenge to humiliate myself :( .
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  03 March 2006
Smile

Sweet modell! I like the concept design for the mushroom city!
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ANDREAS WESA
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  03 March 2006
Concept Sketch: Another perspective



I want to switch to portrait mode to try to show how vast the city is for the character. It has to be huge, particularly very high.

As for the composition, I don't see any other way than putting everything in the center :/ . But I'll have use a higher camera angle than here.
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  03 March 2006
Cool nice

nice iead!
I like it .
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