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Old 07-04-2011, 02:57 AM   #31
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Roberto Roch
Join Date: Aug 2008
Posts: 34

here's my first rough test:

Old 07-04-2011, 06:59 PM   #32
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Rahul Dasgupta
Mumbai, India
Join Date: May 2004
Posts: 127
night vigil

hi everyone,
this is my first time in the lighting challenge.Trying to create an element of mystery with the mood of the lighting.It is wip at the moment.Just started with placing the lights and fixing the camera.Critics and comments are welcome.
Attached Images
File Type: jpg 52mainst1.jpg (51.3 KB, 106 views)

Last edited by snikt : 07-05-2011 at 02:30 AM. Reason: WIP
Old 07-04-2011, 10:38 PM   #33
New Member
Brigit Lichtenegger
Rotterdam, Netherlands
Join Date: Apr 2011
Posts: 13
Hi all,
Also for me it is the very first time to participate in a challenge.
Obviously I have a long long way to go, but the idea is to use NPR to mimic the original art of Tove Jansson.

first test:

goal to look like:
Old 07-05-2011, 08:02 PM   #34
New Member
blake sherrill
richardson, USA
Join Date: Dec 2010
Posts: 9
still looking for a background. for some reason the lamp lights outside which have shadow and fall off are lighting up the glasses. and need to add some noise to the menu reflection of the pig among many other things

Last edited by horngreenet : 07-05-2011 at 08:06 PM.
Old 07-06-2011, 03:25 AM   #35
New Member
Akarshita srivastava
3D Designer
Noida, India
Join Date: Apr 2007
Posts: 9
Thank you kanooshka for your comments :-)
m working on this n very soon upload my new WIP :-)

Originally Posted by kanooshka
Glad everyone seems to be enjoying the challenge!

Niravsheth: You're off to a good start. One thing I'm noticing is that there's blue light only hitting one side of the street. With such a bright sky I would expect there to be at least some cool light illuminating the upper portions of the buildings. There seems to be a pinkish light in the background as well as the foreground, since it's the same color, it's flattening the depth of the image. See if you can choose either the foreground or the background to light with this color.

andrewkennedy: You're more than welcome to create an animation though unfortunately it wouldn't be able to make it to the gallery.

FredSoub: Nice work so far. Overall you're image has a lot of soft cool fill light from what looks to be the sky, however, the sky that would be emitting the light is darker than the light it's emitting. If you brighten the sky a bit the amount of fill light could be more plausible. The pig sign is really sticking out to me. I think this is because it's receiving warm illumination but is surrounded by the cool lit wall. Adding some warm light bouncing off of the sign and into the corner of the image could help with this.

devank: I like where the first image is heading. Compositionally there's a big split through the image between the edge of the building screen right and the hard shadow through the street. If you're going with this composition you may want to add in some more buildings in the back so it doesn't look like the edge of the world. With a backlit image like this I'd expect to see lots of rim lightingm especially on the two characters on the left. As for your second image, it's definitely not as interesting lighting but I'd like to see you bring that environment into the first image you posted.

AndreHeiter: Welcome! The background in your image is creating some odd perspective. Make sure the cars in the background end up looking smaller than the one in the foreground. The hanging lamps are working very well. Overall I'd say the ambient fill light is too strong and blue compared to the higher contrast yellow ambiance of the background image. I'd like to see some rim lighting coming from inside the shop on the character screen left. As well as the character in the doorway. Keep at it!

jadrock: Good work. I'm a little confused by the character floating in the air. Was he hit by the car? The hanging lamps could use some self illumination, otherwise the light they're emitting don't appear to have motivation. The sky is very dark, even at night there will be some brightness to the sky, especially if the moon's out. Don't forget to smooth some of the geometry, the tires are looking especially blocky.

Akarshiita: Welcome to the challenges! You're off to a good start. The bricks on the lower right part of the wall are looking like a "video game". I'm pretty sure this is just because the bump depth is to high. The lamps up top could use some illumination to go with the light they're emitting. The character on the left is getting lost a little on the left side. Perhaps you could give him some rim light coming from inside the shop.
Old 07-06-2011, 07:19 AM   #36
Lighting Artist
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Nitesh Srivastava
Production Manager
Virtuociti Digital Solutions
Pune, India
Join Date: Aug 2006
Posts: 70
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The Main Street WIP #1

Hey All,

Here's my first entry to this challenge. Just wanted to created something colorful.. so here it is.. still lots of work to be done..
The only thought behind this image was that i wanted to work on colors as its been a long time i have not worked on my color sense...

Please advice and comment...

Thanks all

Old 07-06-2011, 08:54 AM   #37
Vjekoslav Kiralj
3D designer/Animator
Studio: RC Anima
Zagreb, Croatia
Join Date: Oct 2008
Posts: 62
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hi all, I'm in!

good luck to everyone and happy renderings
Old 07-06-2011, 09:07 AM   #38
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Vid Beni%25C5%25A1ek
Animator in RC Anima studio
RC Anima studio
Zagreb, Croatia
Join Date: Feb 2010
Posts: 20


Im in! Good luck people
Old 07-06-2011, 11:16 AM   #39
Yotam Rien
Join Date: Sep 2008
Posts: 32
Ok then...
You guys inspired me to have another go at this scene...
Only composition, lights and basic colors so far. I've been really struggling with the colors. I'm trying to get a colorful yet believable style, and hopefully to end with a cartoonish style render.

Any help will be much appreciated!

Old 07-06-2011, 11:33 AM   #40
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Paras Gada
Mumbai, India
Join Date: Apr 2009
Posts: 10
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Smile Hi.

Thanks for this challenge.
bit a late but still not gone will come with new work .
this challenge is ging to be a fun.happy lighting.
Old 07-06-2011, 12:16 PM   #41
Vjekoslav Kiralj
3D designer/Animator
Studio: RC Anima
Zagreb, Croatia
Join Date: Oct 2008
Posts: 62
Send a message via MSN to Kiralj3d
here's first WIP, so I wanned to achieve a wooden model feel, the textures are roughly uvw mapped, and materials are really rough, but it's a start

I'm planning to add more wooden surrounding like hills and trees and stuff and some big color tube or something similar.

comments, critics and suggestions are welcome

Old 07-06-2011, 12:31 PM   #42
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Gennady Afonin
Moscow, Russia
Join Date: Mar 2004
Posts: 54
wip 1

reserch composition and light

Last edited by genaf1 : 07-06-2011 at 01:01 PM.
Old 07-06-2011, 04:57 PM   #43
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Patrick Redmond
lighting td
United Kingdom
Join Date: Apr 2008
Posts: 195
heres my first wip. i am just playing around with vray. physical sun and sky .physical camera with dof. all in camera for the mo and some retouching in photoshop. great challenge so far some really nice images being posted


Old 07-06-2011, 09:05 PM   #44
New Member
Paris, France
Join Date: Nov 2010
Posts: 5
Here my first WIP, researching textures, composition, etc.

Done with Blender 2.49 and Yafaray 0.1.1
Attached Images
File Type: jpg 52 032.jpg (75.9 KB, 109 views)
Old 07-07-2011, 06:04 AM   #45
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ramesh babu
Production Maneger
Triotoon Studio pvt Ltd
Hyderabad, India
Join Date: Sep 2009
Posts: 7
Post Street

Hiii Guys this is my first upload

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