Lighting Challenge #27: (WIP) 52 Main St.

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Old 06 June 2011   #16
Here's my rough layout.

Just trying to get a feel for what I want, jotting down ideas ; ]

Sorry to ruin your fond childhood memories by making Sniff a drunkard :P

Trying to get a comical feel to the image, that's why I actually like that the Moomin with the wine on the right is looking straight into the camera, I think it adds to it.

Thanks to Yotam Rien, for the scene once again, and for the T-pose models :]

I want to put more buildings in the background, but I want to make sure we see the female moomin's hand pointing.

As much as I like this style, I probably will be going towards a full color image, this is just so I can play with composition.

Looking forward to this fun challenge, hopefully I get enough time to actually finish it

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Old 06 June 2011   #17
This is another composition I was playing with. This is where I started and I wasn't going anywhere so, started again and got the render above. But I do like some aspects of this one and probably will do a mix between the two.

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Last edited by devank : 06 June 2011 at 05:59 AM.
 
Old 06 June 2011   #18
Nice scene and nice work guys.This time i am also participating in this lighting challenge.
 
Old 06 June 2011   #19

Hi Frds,

Here is my first draft of CG challenge.
All feedback and comments are most welcome.

Thanks,
Akarshita
 
Old 06 June 2011   #20
Here is my first try:

 
Old 06 June 2011   #21
atlast got time to this challenge looks like a fun scene cant wait to get started
 
Old 06 June 2011   #22
Wip...

helloo thr,
here is a render of mine lighting on this scene...still a WIP with model placement and camera angle...mental ray with no FG and GI...unprocessed...placement of moon light is a bit of problem rite now...
C&C, suggestion is greatly appreciated...
thnks,

 
Old 06 June 2011   #23
Devank - love what you did with the composition on the first picture.

I think the position of the car could be better. Maybe its just the angel or the proportions, or maybe make it come from around the corner or somthing like that.
I get what you said about the moomin with the wine... I think you really nailed it

you should consider maybe tweaking either one of the moomins proportions so they won't look just the same (and maybe undress one of them, they don't mind


Also consider tilting the head of the walking moomin to either side just a little bit



FredSoub - nice addings to the scene looks good

I think I get where you going with the lightning but it seem too dark and lack a center of attention.



jadrock - Nice idea man. I can send you sniff in T pose if you'd like so you can pose him better, It's kind of a weird pose for someone who just got hit by a car. Also it seems like he is a little too small.

I think all the lights should be much stronger specially the car's headlights. You should also consider adding some light sources in a different color






Last edited by zrainish : 07 July 2011 at 11:12 AM.
 
Old 07 July 2011   #24
Nice Work Nirav
I liked the camera angle and lighting setup :-)
 
Old 07 July 2011   #25
Originally Posted by zrainish:
Devank - love what you did with the composition on the first picture.

I think the position of the car could be better. Maybe its just the angel or the proportions, or maybe make it come from around the corner or somthing like that.
I get what you said about the moomin with the wine... I think you really nailed it

you should consider maybe tweaking either one of the moomins proportions so they won't look just the same (and maybe undress one of them, they don't mind



Thanks for the comments

haha will do :] They look really cute.
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Old 07 July 2011   #26
Hello Frds,

This is my first time that m participating in CG challenge.
Here is my first draft image.All Comments and Feedback are most welcome.

Best Wishes,
Akarshita


Uploaded with ImageShack.us
 
Old 07 July 2011   #27
Glad everyone seems to be enjoying the challenge!

Niravsheth: You're off to a good start. One thing I'm noticing is that there's blue light only hitting one side of the street. With such a bright sky I would expect there to be at least some cool light illuminating the upper portions of the buildings. There seems to be a pinkish light in the background as well as the foreground, since it's the same color, it's flattening the depth of the image. See if you can choose either the foreground or the background to light with this color.

andrewkennedy: You're more than welcome to create an animation though unfortunately it wouldn't be able to make it to the gallery.

FredSoub: Nice work so far. Overall you're image has a lot of soft cool fill light from what looks to be the sky, however, the sky that would be emitting the light is darker than the light it's emitting. If you brighten the sky a bit the amount of fill light could be more plausible. The pig sign is really sticking out to me. I think this is because it's receiving warm illumination but is surrounded by the cool lit wall. Adding some warm light bouncing off of the sign and into the corner of the image could help with this.

devank: I like where the first image is heading. Compositionally there's a big split through the image between the edge of the building screen right and the hard shadow through the street. If you're going with this composition you may want to add in some more buildings in the back so it doesn't look like the edge of the world. With a backlit image like this I'd expect to see lots of rim lightingm especially on the two characters on the left. As for your second image, it's definitely not as interesting lighting but I'd like to see you bring that environment into the first image you posted.

AndreHeiter: Welcome! The background in your image is creating some odd perspective. Make sure the cars in the background end up looking smaller than the one in the foreground. The hanging lamps are working very well. Overall I'd say the ambient fill light is too strong and blue compared to the higher contrast yellow ambiance of the background image. I'd like to see some rim lighting coming from inside the shop on the character screen left. As well as the character in the doorway. Keep at it!

jadrock: Good work. I'm a little confused by the character floating in the air. Was he hit by the car? The hanging lamps could use some self illumination, otherwise the light they're emitting don't appear to have motivation. The sky is very dark, even at night there will be some brightness to the sky, especially if the moon's out. Don't forget to smooth some of the geometry, the tires are looking especially blocky.

Akarshiita: Welcome to the challenges! You're off to a good start. The bricks on the lower right part of the wall are looking like a "video game". I'm pretty sure this is just because the bump depth is to high. The lamps up top could use some illumination to go with the light they're emitting. The character on the left is getting lost a little on the left side. Perhaps you could give him some rim light coming from inside the shop.
 
Old 07 July 2011   #28
So much for a dynamic scene to light, never mind.
 
Old 07 July 2011   #29
@kanooshka, Thanks for the comments, yep, they're on the way. The "lighting" on the 2nd image is merely to find flaws in the geometry if any :] bad normals, etc. I just did the layout stuff for now.

Originally Posted by Numptus1: So much for a dynamic scene to light, never mind.

The scene has great potential if done correctly. And, its really hard when there are so few who would provide "quality" models, and the few who do provide are discouraged with, well, comments like yours. This can and I'm sure will be a very dynamic scene to light. Try and provide some constructive feedback next time, and think first about how these people are taking time out from their lives to make this happen and help you.

Thanks to Dan and Yotam once again !
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Last edited by devank : 07 July 2011 at 05:49 AM.
 
Old 07 July 2011   #30
kanooshka thnks...yes the character was hit by the car...will be working on what u suggested...
 
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