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Old 05-23-2010, 10:51 PM   #1
Lighting Enthusiast
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Dan Konieczka
Technical Director
Join Date: Mar 2006
Posts: 933
Lighting Challenge #23: (Final Images) Mad Science

This thread is for final image submission for Challenge #23 Mad Science. The deadline for this challenge is July 30th, 2010

Since this thread is what the judge will choose from I'd like to keep this thread very clean, so here are some rules I'd like to set:

  • Please post final images only, if you make changes you can edit your post.
  • Try not to fill this thread with feedback, that's what the WIP thread is for.
  • You can post more than one image, but please don't post the same image more than once
  • Post final images by replying to this thread


Last edited by kanooshka : 05-23-2010 at 11:12 PM.
Old 05-30-2010, 08:36 PM   #2
New Member
Stoke-on-Trent, United Kingdom
Join Date: May 2010
Posts: 4
"It dies at DAWN!!". Small-size forum preview of my final image for "Mad Science" challenge, Summer 2010:

Full-size 1920 x 1200px version is at:

Before the pro Maya users start pointing and laughing, please note that this was rendered in a game engine. iClone 4 to be specific, which is a $200 machinima production software that uses a game-engine to enable "what you see is what you get" rendering in real-time. You don't have the same level/range of control as you do with Maya/Blender/Max etc, so I've just made the lighting dramatic rather than ultra-realistic.

3D models by Dan Konieczka and Giorgio Luciano, and the background loft model is a DAZ model by RPublishing, decimated and converted for iClone. I also used several 2D semi-opaque image planes ripped from the open-source game Ryzom (e.g. the bubbles in the big flask, the light rays coming through the windows). I used Photoshop for some of the finishing touches, such as the electro-chemical whisps of gas around the globe, the faint stains on the workbench, the water-drop on the cage drinker, and a couple of small shadows (iClone is rather bad at doing shadows).

Old 05-31-2010, 03:44 AM   #3
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Matthew Hardman
N/A, United Kingdom
Join Date: May 2010
Posts: 4
mad science render

heres a render I did for the mad science scene.

[IMG]Mad science[/IMG]
Old 06-04-2010, 07:25 PM   #4
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Frank Thomas
Bristol, United Kingdom
Join Date: Apr 2010
Posts: 22
Here's my entry. The Challenge was great fun to do

Old 06-09-2010, 04:10 AM   #5
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Chirag Parmar
Woodstock Studios Inc
Pune, India
Join Date: Dec 2009
Posts: 10
Smile Final Render

Hi there,

After a couple of WIP uploaded and a large number of R&D, I finally got the effect that I was looking for. I know that this is not the best but for now this is the final one.

I got few comments on my WIP and tried to improve it but due to official work load I could not give enough time for this , so here is the Final Image.

Comments and Critics are most welcome.

Chirag Parmar
Old 06-11-2010, 04:49 PM   #6
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Pete Stoppel
Dallas, USA
Join Date: Jul 2009
Posts: 11
Okay, here goes...

Rendered with Thea render.

Emphasis was on soft lighting, caustics and rendering the Tesla orb.

Modeled by Dan Konieczka and Giorgio Luciano, I added a few of my own models like the lava lamp, Bugs Bunny, etc.

Full size here:
Old 06-15-2010, 04:43 PM   #7
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shane purcell
Senior Artist
Providence, USA
Join Date: May 2006
Posts: 704
Here's my final entry: Rendered in max with vray and fumefx.

Full size image
Old 06-17-2010, 08:07 PM   #8
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Prana Animation Studio
Mumbai, India
Join Date: Apr 2010
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Thumbs up Lighting Challenge 23 - Mad Science

Here's my final post
Larger size here:

Larger size here:

Old 06-18-2010, 02:09 PM   #9
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Xi An, China
Join Date: Aug 2009
Posts: 34
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This is my final images:

Full size here:

Very honored to have the opportunity to participate in this game。
In this process, I got some good advice,And make a correction。

In the production, I use software : maya mental ray fusion

One into the animation like the deep sea
Old 06-23-2010, 03:45 PM   #10
New Member
Gagan Deep Singh
New Delhi, India
Join Date: Jul 2008
Posts: 9
Here is my final entry for this challenge.
Softwares used are 3ds max, Vray and Photoshop. Thanks to all the expert members who guided me for this.

High Res Image is here


Last edited by gagan0177 : 06-26-2010 at 06:09 AM.
Old 06-25-2010, 08:45 AM   #11
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ashes2bones Ashu
Hyderabad, India
Join Date: Apr 2009
Posts: 11
Thumbs up Final work below

My final work done in Maya 2008 & After effects.

This is the best I could achieve as I'm in running out of time on my other projects.

Hoping to get all set for the next challenge.

Thanks once again for the models and feedback., it was really helpful.

Image attached in the post below.

Last edited by ashes2bones : 06-25-2010 at 10:21 AM.
Old 06-25-2010, 09:00 AM   #12
New Member
ashes2bones Ashu
Hyderabad, India
Join Date: Apr 2009
Posts: 11
Final Work

My Final Work
Old 06-26-2010, 02:16 PM   #13
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Nitesh Srivastava
Production Manager
Virtuociti Digital Solutions
Pune, India
Join Date: Aug 2006
Posts: 70
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My Final Update...

Hi All..

Here is my final Update for this Challenge.

Hope its u all like it...

Thanks for all your comments and critics.

Hi Res

Last edited by nitroPHORUS : 06-27-2010 at 09:19 AM.
Old 06-30-2010, 09:22 AM   #14
New Member
ashes2bones Ashu
Hyderabad, India
Join Date: Apr 2009
Posts: 11
New Submission

New Submission
Old 06-30-2010, 06:13 PM   #15
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David Rodríguez
LiVux I+D.S.L.
Valencia, España
Join Date: Mar 2010
Posts: 21
This is my version.

This time I have not had much time to work on it, although I am doing an animation.
A first test may be seen at youtube



I changed something the general appearance, though I could barely spend a couple of hours.
The animation can be seen here, although the original appearance.

Last edited by livuxman : 07-30-2010 at 07:08 PM.
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