|05-04-2009, 06:21 AM||#1|
Pixar Animation Studios
Join Date: Feb 2003
Lighting Challenge #19: The King's Treasure
Challenge #19 features 3D models of gems and jewelry you can render. The challenge is the bring the scene to life in a way that helps all the different gems and precious metals look believable, sparkling, and valuable. You can download the files from here:
This scene was modeled by Dan Konieczka and Juan Carlos Silva. Please credit them for the modeling if you post your renderings on your webpage or include a scene on your showreel. Here's a screenshot of the raw models that you will start with:
As always, changes to the scene and models are allowed, and all 3D rendering techniques are allowed. When you find the time, please share information about your software and techniques and set-up after you post your scene.
Jewelry can be a challenge to render, get started early on this challenge for the best results!
Author, Digital Lighting & Rendering, 3rd Edition
Last edited by jojo1975 : 04-05-2015 at 05:52 PM.
|05-04-2009, 06:41 AM||#2|
Storyline Studios AS
Join Date: Oct 2006
Oohh, very nice scene. A great way to learn about shading gems and metals.
Great scene Dan Konieczka, Juan Carlos Silva.
Im sure in for this one
|05-04-2009, 12:15 PM||#7|
Join Date: Nov 2002
..and here is the first rough approach. I'm studying some stuff (!) and wondering if i can do the job using no raytracing. edited i'm too excited..
Best of luck to all and thanks to Dan Konieczka and Juan Carlos Silva.
So you get NOTHING! You LOSE! Good DAY sir!
Last edited by elvis75k : 05-04-2009 at 11:51 PM.
|05-04-2009, 01:27 PM||#8|
Still in the mood
Hmm, i doubt so. You might need raytracing for the refractions in the gems and diamonds unless you want to fake it using painted texture. I might be wrong.
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