Lighting Challenge #18: Science Fiction

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Old 01 January 2009   #16
Quote:
Originally Posted by jeremybirn
Yes, it does look like you're missing a few surfaces. The ceiling, and also a panel on the lower right. Some of the normals appear backwards, too, if that's what the black surfaces are.

Just to chime in here - trying out the FBX, neither 3ds MAX (not sure which version, it wasn't me) nor LightWave were able to import that file into a form at all resembling the original image...

Quote:
I hope to have some more file formats in another day or two, when I get the Polytrans license I ordered and can start exporting more formats with that. I'm hoping that'll make a lot of people happier.

Sounds great.
 
Old 01 January 2009   #17
its would be an excellent challenge to work with
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Old 01 January 2009   #18
hi.. another great challenge on the way .. mi first lighting steps .. need to touch the shaders and textures ..got some aliasing problems on the fan alreatry try increasing pixel samples and resolution with no luck any ideas??.. im going for a sci fi horror corridor shot here and theres much to do..thanks again to juan for modeling

 
Old 01 January 2009   #19
hi this is my first try on lighting setup..

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Old 01 January 2009   #20
Thumbs up

visua, cool job!! I like the colors
did you make UVs for everything or use projections? it's a big job.. I'm on the start
 
Old 01 January 2009   #21
Red face My first tryout

Hi guys !!!

This is my first time in a challenge. :$

I'm using Maya/mental ray, no GI nor FG rendered in about 20min.

C & C are more than welcome

thanks.

 
Old 01 January 2009   #22
hi
i think your output looks quite flat maybe adding some nice shadows would make it look pretty amazing may be if you could get some skylight or maybe some spacelight it would look really cool


Quote:
Originally Posted by phil-w8
Hi guys !!!

This is my first time in a challenge. :$

I'm using Maya/mental ray, no GI nor FG rendered in about 20min.

C & C are more than welcome

thanks.

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http://wasimattar.blogspot.com
 
Old 01 January 2009   #23
Science Fiction

hi jeremy sir,i don science fiction lighting.it is my first try,i used 2 spot light.one for direct light other one for indirect light.Rendering don by maya software.

Last edited by NAYAK33 : 01 January 2009 at 05:23 PM.
 
Old 01 January 2009   #24
Of course thanks as always to Jeremy and Juan! Here's a couple critiques:

visua: Always the overachiever by posting first ...Great work already! I really like the metallic shader on the robot. There seems to be an arc of light on the ground right underneath the robot, I'm not sure what it is. I look forward to more progress!

Leotril: Good to see you again and good start as always. For your antialiasing did you change both your min and max antialiasing samples? How about using different or larger antialiasing filtering? If you still can't figure it out the only thing I could suggest is rendering large with no antialising then scaling your image down while using your photo editing packagings resizing filter.

phil-w8: Good start, I like the character of the robot! Your lighting on the walls seems very flat and inconsistent with the ceiling. Maybe you could try to use more lights of lower intensities from different angles. Try comparing the light of the right wall with the light on the right side of the robot. Keep it up!

I hope to be able to post soon!
 
Old 01 January 2009   #25
Smile Feedback

Thanks for your feedback kanooshka, wasimattar

I will work on my shadows and my lights and will try to upload a new result soon.

Thanks again

philippe.
 
Old 01 January 2009   #26
Smile Hi

This is my first post in this Challenge.
Attached Images
File Type: jpg 01.jpg (14.6 KB, 215 views)
 
Old 01 January 2009   #27
Take 1

I have been watching these challenges for a long while now, and I finally have the time, and basic familiarity with the programs to participate in one. Couldn't have picked a better challenge either, I'm have a blast playing around with this scene, and am really excited to work with all of you.

Here is my first take, still very rough, and early on, but wanted to get post my early progress in to make sure I was on the right track.


Last edited by TyDeL : 01 January 2009 at 12:02 AM.
 
Old 01 January 2009   #28
Update:

didnt do much but i find it looks better.

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Old 01 January 2009   #29
Take 2 of my lighting in Vray without using any GI just basic lighting ......
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Old 01 January 2009   #30
hi guys

I'm beginner in maya

and i don't know how to start

with which type of lights should i start ??


thanks
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