Lighting Challenge #9: Neon and Chrome

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  01 January 2007
Lighting Challenge #9: Neon and Chrome

This is an old challenge now, this thread is archived. If you scroll down to the Challenge #9 section of the downloads page, you'll see that the models can still be downloaded for your tests, and also that a gallery has been made of top entries. Feel free to browse this thread to see what others have posted, even though you can no longer post here.

Lighting Challenge #9 is on-line!

The main challenge here is that a truck is moving through an environment lit by neon signs and flourescent tubes and light bulbs, and of course the truck itself has headlights and taillights. This is a bigger, more complex scene than some of the lighting challenges.

Here's an image that JCBug posted on page 12 of this thread:


Here's a picture that YamYam posted on page 12:

Here's a picture that Pane posted on page 13:


Here's an image that HamburgerTrain posted on Page 13:

[/edit]



This scene was modeled by Christophe Desse and Matthew Thain. Christophe requests that the truck he modeled only be used for non-commercial purposes. Please credit the modelers if you use your renderings on your web pages or demo reels.


This is an image of the truck he modeled, as rendered by Christophe Desse.

Download the scene files here:

MIRROR
C4D
FBX
LWO
MAX
MB
OBJ
XSI


All shading and rendering techniques are fine, as long as the scene is lit in 3D. Modeling changes are OK, including hiding or deleting objects, adding other cars, animating the scene, etc. Matthew Thain carefully modeled the parking garage to appear detailed around the entrance area; other parts of the garage are not as detailed.

-jeremy
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Jeremy Birn
Author, Digital Lighting & Rendering, 3rd Edition

Last edited by jojo1975 : 04 April 2015 at 04:49 PM.
 
  01 January 2007
WoW you weren't messing around this time!

Should be fun.
 
  01 January 2007
Post

Waw, this look amazing! and really big, actually. Lots of fun indeed quite promising! You know how to make people happy Jeremy
Hm, i assume the best output of this scene is video format. As it will gets much more tricky to render (and then compose) it in motion.

Last edited by Veliar : 01 January 2007 at 11:58 PM.
 
  01 January 2007
i really hope that i would find some time to participate ..
i always wanted to do a new version of the truck
 
  01 January 2007
Hi there friends
Thought I am new here, I've been watching this light chalenges for some time.
Great, impresive work I have seen in here, and learned many tips.

Now, I wanna participate (hope, noobs like me can enter the chalenge...)
I've tryed to download max file, but it never worked (I sopose it's becouse I'am useing the previous version of max (7) then modeler).
So I wanna ask you what to do when I import *.obj file? What about tekstures, and camera position? Should I made my own textures, or leave the scene gray?

Anyway, I've imported the obj scene for this chalenge, and I've tryed to iluminate it. There is just a couple max default materials (like concrete asphalt), and my old shader for the car.
Everything else in the scene is dark gray.

Comments for this WIP is very wellcome.
So, it's your turn

WIP
3DS Max 7
Scanline render
Render time 40 sec.
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Now it's the time to be extreme!
Demoreel
website
 
  01 January 2007
wow, it's very generous of those 2 to give out a scene (with that kind of effort put in) for a public challenge. Looks like it's going to be a great challenge.

Hope I can find the time to join.
 
  01 January 2007
Now this one has me interested

Going to have a play tomorrow.
 
  01 January 2007
d4rk3lf -

Welcome! Yes, some work on materials and textures would be a good start. There are also lots of lights inside the garage, so some light would be spilling out from there. Depending on what camera angle you choose, you might even see inside the garage a good bit.

-jeremy
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Jeremy Birn
Author, Digital Lighting & Rendering, 3rd Edition
 
  01 January 2007
Nice scene ill give it a try

Again max 9 screwed faces .... maybe becouse of booleans or something :/ dunno, most faces are flipped.

Here is fixed max9 file : added layers of car, fixed geometry

http://download.yousendit.com/8856D82C782282E3
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Render Life....

Demo Reel <<< Protfolio Rendering/Lighting
 
  01 January 2007
First Try

Maya - MentalRay

 
  01 January 2007
Awesome challenge (and it really is going to be a challenge). Thanks for the great scene Chris and Matt (and Jeremy for posting it)...hopefully I'll get enough time to work on this one for a while. Can't wait to see what people come up with!

Thanks again!

-Brian
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-Brian

Last edited by meanlebh : 01 January 2007 at 01:23 AM.
 
  01 January 2007
Subscribed! This is going to be fun!
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Astro Man
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Six Tuts On Light And Shade
 
  01 January 2007
Originally Posted by xtrm3d: i really hope that i would find some time to participate ..


I hope you do
it's gonna be nice to have the one who created the original scene participating in the challenge.
thanks alot for the scene BTW.

Nice challenge Jeremy, thanks alot...
I'm in....
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  01 January 2007
Talking



A quick test....

What I don't get is... is the guy planning on backing into the garage? He's at the entrance, not the exit...!?

/Z
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Mr Zap Andersson - Random Rendering Guy at Autodesk Inc.
old mr blog: mentalraytips.com | Stuff: www.Master-Zap.com | Follow me on TWITTER

Last edited by MasterZap : 01 January 2007 at 01:33 PM.
 
  01 January 2007
Originally Posted by MasterZap:
What I don't get is... is the guy planning on backing into the garage? He's at the entrance, not the exit...!?

/Z


OMG, just noticed that - spent half of Sunday afternoon texturing it too - LOL.

D,
 
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