LC #40 Junk Room

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  06 June 2015
@MayanKLal shaders look good even if I will change a bit the texture of the drawer, the scale seems too small. Lighting is looking good, I will add a bit more the contrast of the overall image. Keep going !
@metafus Very cool overall image ! I will be very interested to see also a version with a bit more stronger colors
@IgnisFerroque Great image, I love the warm colors I will also give a try with volumetric lights
@Fex keep going and keep posting
to all keep posting, we will have new challenge soon
Giorgio
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"please be gentle I'm still learning.."
giorgioluciano.co.place
 
  06 June 2015
Junk room sunset lighting progress

hello:
I give C4DtoA a try on this interesting challenge. Welcome C&Cs
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journey of CG and motion graphics
raysonate@gmail.com
http://raysonate.wordpress.com
 
  06 June 2015


Here´s an updated version of my Junk Room.
I extended the room behind the camera a little bit and added a wall to close the room so the light just enters through the windows.

Setup:
- Maya + Vray3
- Sun and sky system with the sun falling through windows on the left.
- Volumetric Light Pass for the sun rendered seperatly and added in Photoshop.
- Color Correction in PS and Lightroom.
 
  06 June 2015
treasure in a junk room

moved around the junk in room and adding some mold to the ceiling.
made the image a little saturated and increased the effects of the light
from the windows.
Using 3dsmax with Vray

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METAFUS

Last edited by metafus : 06 June 2015 at 04:59 PM.
 
  06 June 2015
Hi all,
here is my last update. Everything is textured now.
This is done with Houdini Mantra. Its lit with a sunlight, one portal with a hdr, and two bounce cards.
Hope u like it!

 
  06 June 2015
Hello.

I made this room a little more homelike

3ds Max + Corona

There are still a lot of things to do...


Last edited by dra : 07 July 2015 at 09:09 PM.
 
  06 June 2015
@ dra
I guess if I had to live in a junk room that will be great !
@ all pls keep posting, be patient we are going to start a new challenge soon !
I will give detailed feedback on the posts during the week, so keep posting
__________________
"please be gentle I'm still learning.."
giorgioluciano.co.place
 
  07 July 2015
Found some time after being swamped by work. It turned a bit into a color frenzy after I decided to include the environment texture into the lighting...
Still 3dsmax, Corona and Substance Designer.
I hope you like it...

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Birnbaumhollastaun.
 
  07 July 2015
hmy first try pls give ur feedbak
 
  07 July 2015
Where does one find out when particular lighting challenge ends?
 
  07 July 2015
the current challenge is still on-going, we are also trying to make a more "strict" schedule for the challenge to come.
I had some personal problem last week, pls keep posting and I will give feedback asap
G.
__________________
"please be gentle I'm still learning.."
giorgioluciano.co.place
 
  07 July 2015
Junk room sunset lighting final submit

hello all this is my final work for junk room in sunset atmosphere, done in Cinema 4D with Arnold renderer. (fixed light leaking problem from previous attempt)
Welcome comment and critics!



light setup
__________________
journey of CG and motion graphics
raysonate@gmail.com
http://raysonate.wordpress.com
 
  07 July 2015


Hi everyone!!
A newcomer here, any comments and suggestion really appreciated DDD

Last edited by xopowe : 07 July 2015 at 07:15 AM.
 
  07 July 2015
I'm preparing the models for the new challenge I will launch it ASAP
Giorgio
__________________
"please be gentle I'm still learning.."
giorgioluciano.co.place
 
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