LC #39 Bottle Redux

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  02 February 2015
First render with some test glass materials on the bottles:



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  02 February 2015
ok! i am new here , this is my first challenge , and here is my first wip!

Do give me a feedback!
 
  02 February 2015
Great scene Giorgio Luciano and Preston Platt
 
  02 February 2015
Bottle challenge

Hello,
This is the first time I try to participate to a challenge, and I'm very excited to have your comments, because I'm sure it will be helpfull for my learning.
I had never try to work the lights in a scene, and I saw, with this challenge, how difficult it is !
So, this is my first WIP for the bottle Redux challenge

 
  02 February 2015
Here's my take on this challenge, done with 3dsmax, vray and AE. Set up a fairly dim target light for the sun to shine in with very soft shadows. Outside the window there's also a vray plane light and inside the room a sphere casting some warmth from the bottom left corner. Oh, and those deco lights, I added.



Hope you like it!

Last edited by JNevalainen : 02 February 2015 at 09:36 PM.
 
  02 February 2015
Originally Posted by mikee3556: Hello,
This is the first time I try to participate to a challenge, and I'm very excited to have your comments, because I'm sure it will be helpfull for my learning.
I had never try to work the lights in a scene, and I saw, with this challenge, how difficult it is !
So, this is my first WIP for the bottle Redux challenge




It's a good start, but you need some direct lighting (like a sunlight). It's also very dark, so try increasing the brightness of your lights!
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"...The gods wait to delight in you."

Gothic Cathedral Work in Progress
Flickr
 
  02 February 2015
Thanks for your comment !

You right, it's very dark. So, I will re-start from zero my lights and I will post a new image soon.
I will change, in the same time, some details (material, background), to match with the new mood of my scene.
 
  02 February 2015
Arrow

Hi folks !

Here is my try with the scene, was testing alShaders (by Anders Langlands) with arnold, same as aging cobwebs compound ( by Fabricio Chamon) for softimage.





Another version with more volumetrics:



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Last edited by Dodgeas3d : 02 February 2015 at 04:44 PM.
 
  02 February 2015
Originally Posted by Dodgeas3d: Hi folks !

Here is my try with the scene, was testing alShaders (by Anders Langlands) with arnold, same as aging cobwebs compound ( by Fabricio Chamon) for softimage.





Another version with more volumetrics:





Great job, the cobwebs look great! I attempted to start this scene with Arnold but i was getting insane render times with glass(Arnold doesn't like this). Any tips?
 
  02 February 2015
Thanks !

Well the killers are internal reflections... need to use either ray switch to eliminate from all rays internal reflection and leave refl+refr just for camera rays, and all other (diff, gloss, refr) make mat without reflections, that speeds up things alot, ofc it may suffer from some detail loss. This need to balance what you look for.

Check "refraction optimization" by scrolling down... link here
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Render Life....

Demo Reel <<< Protfolio Rendering/Lighting

Last edited by Dodgeas3d : 02 February 2015 at 02:14 AM.
 
  02 February 2015
Hello,

Here is my final render !
I hope you will like it [/IMG]
 
  02 February 2015
Great entries since now ! I will give feedback in a few days. Keep it coming
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  02 February 2015
Hey, guys!
Here is my attempt.



Hires version

I changed the model a little bit and added some details. Actually it`s more a texturing/shading challenge, than a lighting
Rendered in Corona renderer

Hope you`ll enjoy!

Last edited by worker : 02 February 2015 at 07:47 PM.
 
  02 February 2015
Progress

Ok here is my update

wip2
 
  02 February 2015
Originally Posted by worker: Hey, guys!
Here is my attempt.



Hires version

I changed the model a little bit and added some details. Actually it`s more a texturing/shading challenge, than a lighting
Rendered in Corona renderer

Hope you`ll enjoy!


Yeah i was thinking that myself definitely more a shader challenge. This is awesome work very jealous.
The glass on the window may need more dust or dirt or cracks? for me its just a bit to clean. everything else looks great good work
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