LC #34 : Interior !

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Old 06 June 2013   #16
Sorry !
Now the link should work
Giorgio
 
Old 06 June 2013   #17
Originally Posted by jojo1975: a few hours and I will post the max



you are the man!

GREAT!!!
....
Just few words...Let us DO NOT CHANGE VIEW ANGLE, please!
If we start we changing view angle, we'll make rubish of challange.
So ONE view angle, and varies of renders!
Ok?
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Old 06 June 2013   #18
Originally Posted by jobim:

To do:
- assign materials to books
- add curtains
- fix texture seams
- sculpt pillows
- add fur to carpet


check the FIRST post, dude
the scene is already uploaded, even w/mat, etc.... no need to do it again
BestR!!!
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Old 06 June 2013   #19


need to fix the three hotspots/hot pixels

work on the glass and the books needs proper textures unless i decided to use the new max scene.

this took 12 hours to render at moderate setting and even then the quality is poor .

Last edited by abuha : 06 June 2013 at 07:58 PM.
 
Old 06 June 2013   #20
Originally Posted by okmijun: check the FIRST post, dude
the scene is already uploaded, even w/mat, etc.... no need to do it again
BestR!!!


1. I downloaded the obj scene one week ago
2. I use maya
3. I like creating my own materials and textures
 
Old 06 June 2013   #21
Originally Posted by abuha:

need to fix the three hotspots/hot pixels

work on the glass and the books needs proper textures unless i decided to use the new max scene.

this took 12 hours to render at moderate setting and even then the quality is poor .



Which settings and engine are you using? Are you sure you don't have some unusual setting?
Try to render without curtains.
 
Old 06 June 2013   #22
Originally Posted by jobim: Which settings and engine are you using? Are you sure you don't have some unusual setting?
Try to render without curtains.


Using Vray in Max. I will re check my settings to see if there is anything thats causing the slow renders times.
 
Old 06 June 2013   #23
Originally Posted by jobim: 1. I downloaded the obj scene one week ago
2. I use maya
3. I like creating my own materials and textures


Well, its my fault....trying to help other members!
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Old 06 June 2013   #24
Originally Posted by abuha: Using Vray in Max. I will re check my settings to see if there is anything thats causing the slow renders times.


I suggest you to render with a pure diffuse white material and after add materials one by one, to see if you have issues with shaders. Personally, I think the problem is with the curtain shader, refraction often leverages render times.
 
Old 06 June 2013   #25
WIP2

@aduha The image is looking nice. I think you are using maya if I saw correctly. If so make sure your gloss iteration count is not too high, photon count is low, and it looks like you might be using a good amount of translucent objects those will increase it a bunch as well. Also the refractions already pointed out. just some thoughts. I would work on the drapes a little more maybe make them less translucent. looks great though.

@okmijun Im curious as to your theory on having the same camera angle?? claiming it will turn this challenge into "rubbish". I don't really get it.

@Jojo1975 thanks for the link with the book textures that was awesome of you.

I know this is a little different but Here is my second WIP. It needs more detail and a lot of work on the little characters. I want to get some feeling out of it. Over all alot to work on but im excited about where its heading.


Last edited by prestonplatt : 06 June 2013 at 08:07 AM.
 
Old 06 June 2013   #26
I think it would be great if everyone render would like to render the same camera of the reference and then add new cameras. I think I got also other reference. But as always you are quite free

Giorgio

Last edited by jojo1975 : 06 June 2013 at 07:51 PM.
 
Old 06 June 2013   #27
@jojo1975 Here is your "common" angle. I put this together in 10 mins with one area light and GI. it could use (needs) a bunch of refining but im a little uninspired by this angle. feels like yet another arch vis


Last edited by prestonplatt : 06 June 2013 at 07:52 PM.
 
Old 06 June 2013   #28
@ preston. Of course you are free to do whatever you find creative I will not kill anyone creativity.
If you go for the "toys" approach, why don't you also go more crazy and experiment to a "pixarish" illumination ?
there's you will find some references
http://www.vizworld.com/tag/renderman/
and pls post more
Giorgio
 
Old 06 June 2013   #29
Cool

@Preston the couch leather looks really awesome! I honestly have no idea how to do suade on the couch.

I'll have to figure out how to bring in fur on the couch.
 
Old 06 June 2013   #30
a very good tutorial on interior rendering

http://www.ronenbekerman.com/photog...-visualisation/
 
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