Lighting Challenge #30: Old school Smoke, no Smoke

Become a member of the CGSociety

Connect, Share, and Learn with our Large Growing CG Art Community. It's Free!

Thread Tools Display Modes
  11 November 2012
Lighting Challenge #30: Old school Smoke, no Smoke

Please enjoy reading through this thread as an archive, but it is closed to new posts. You can still download the old models and also post your entry in order to ask for feedback here

Hello ! It's Giorgio From Collective dream. I remember when I started the first Lighting challenge. It was very funny and I hope I can give a bit back to a wonderful community who always helped me in improving (I hope). So I decided to start with a quick and simple one.
it's a minimalistic still life. Actually they are two. I remember I modelled them since a friend of mine asked for a challenging scene for shaders and lighting. The idea was to have something that can be rendered in "photorealistic" way.

You can download the obj scene files from the following link

Donation in other format are very wellcome.The obj was tested for import both in Maya and Max and worked ok


  • If posting your own rendered images or video of this scene anywhere out of this thread, please credit Giorgio Luciano for the modeling.
  • Use any 3d software and techniques you would like.
  • Changes to the scene are allowed but not required.
  • Post your work in progress by replying to this thread so you can receive feedback
  • Feel free to share any extra information or breakdowns to show your techniques or lighting set-up.
  • Ask questions and give feedback
  • Enjoy yourself!
I will also open a thread for ideas and merge it with a sharing thread.
There is no fixed deadline for now but I hope to have a new challenge every 1-2 months, depending on the feedback given. If you wish to share any scene, or model together some scene, pls send me a private message.
Good Lighting


Last edited by jojo1975 : 09 September 2017 at 06:02 PM.
  11 November 2012
"This file does not exist, the access to the following file is limited or it has been removed due to infringement of copyright. "

  11 November 2012
Fixed, mirrors added

Last edited by jojo1975 : 11 November 2012 at 06:50 AM.
  11 November 2012
References for the coffee scene !

Coffee at Nan's di Rock Steady Images, su Flickr
  11 November 2012
the smoke image was inspired by this one (no copyright infringement intended it was used as a reference)

Last edited by jojo1975 : 11 November 2012 at 11:50 AM.
  11 November 2012
Not quite the dynamic scene I was hoping for, slap in an HDRI, job done. Not for me, need something more of a 'challenge'
  11 November 2012
well.. try to slap an HDRI and let's see the result. I can assure it's not so easy at it seems )))
  11 November 2012

So stoked to see this still going. I personally think this is a awesome start. Gives the opportunity to focus on the subtle details of our lighting and materials. Thanks Jojo will be posting an image soon
  11 November 2012
Guys, if anyone unwraps the scene first, could you share? If I make it first, I will. I think we should try to help each other so others don't make the same monotonous job and jump right into the lighting. We could also start with tweaking other's textures, if someone wants to share.
  11 November 2012

Thanks for putting this scene up Giorgio! I thought I will never get a chance to work again on the lighting challenges. I just saw it today and couldn't stop myself from giving it a shot.

Here's my first test render. I am getting some weird pattern issues on the liquid and salt. Need to debug that. It surely is not one of the complex scenes, but its not easy either. Need a lot of love and care

Any feedback would be highly appreciated.

Softwares: Vray for Maya and Nuke.

[IMG] Uploaded with[/IMG]
Nirav Sheth

Website | Demo Reel | LinkedIn
  11 November 2012
Thank you Mr. Luciano. This is the silver lining in the cloud that I'm hoping for. Beautiful scene

Lighting Demoreel Fall-Spring 2010
My Website
  11 November 2012
Thumbs up

Wwooo ..... Try To Do Something In Shaders
Best Of Luck Buddy
  11 November 2012
First try...

Here is my first version of the scene rendered in Indigo.

Until now I focused on a overall light situation using a HDRI and then set some light by hand like the one for some little caustics and reflections on the drink.
I still need to light up the two boxes in the back better, and define some highlights etc.

more of my work

Last edited by Arthur-Liebnau : 11 November 2012 at 09:04 PM.
  11 November 2012
Hello to all !
Great entries so far !

@niravsheth I will change the texture of the table and also the color of the chair. Also I will add a bit of dirt to the spoon and also a cylinder unwrap to the salt and pepper. probably I will try to add a bit of contrast to the whole image. Less light from the left, a bit more dark in front and a rim light in the back of ketchup bottle. Keep Going !

@ArthurStaschyk great entry ! the shaders look perfect. I will just add a bit of dirt to the ashtray in front of the image and change a bit the displacement/bump on the left near the glass. Also it's quite light and so a bit distracting in comparison with the glass. I will add a bit more caustic and a bit of light in the top of the image.

  11 November 2012
Thanks JoJo,

yes, some fancy caustics would be great, will have to experiment here a little more.
I already worked out the ashtray situation and set some extra lights, here the wip:

more of my work
Thread Closed share thread

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

vB code is On
Smilies are On
[IMG] code is On
HTML code is Off
Society of Digital Artists

Powered by vBulletin
Copyright 2000 - 2006,
Jelsoft Enterprises Ltd.
Minimize Ads
Forum Jump

All times are GMT. The time now is 01:18 AM.

Powered by vBulletin
Copyright ©2000 - 2018, Jelsoft Enterprises Ltd.