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Old 07 July 2005   #16
hey allan


I hope your not refering to flood. becasue if they never release it to the plubic. we still will be stuck with ab and pryo and stuff. since your in sydney that means the work on superman is done?
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Old 07 July 2005   #17
even if he is referring to flood, somebody else may potentially end up releasing stuff like it a lot of ways to the public (think a little bit of aura with a little bit of glu with a little bit of realflow, with a little bit of maya) Now, if fluids are "the future" how controllable are they and such in the same way particles are now? In terms of even driven, why would we want to use a fluid system to control anything, if we want something "physically" impossible??
But either way -- what different ways of shading are there? I don't understand the way aura/maya fluids renders their effects.. and how that works. I get afterburn and pyro, but aura went right over my head, and I don't have enough time playing with maya's effects or maya for that matter to get a clue on any of it.

Back to afterburn though -- let's start talking about some of the different ways to create an explosion (good place to start, since afterburn kicks butt at it). Does anybody have some basic footage that we could use as a background plate to throw an explosion in?? I figure that will make more sense than just having an explosion on a blank background.
Lets come up with some ideas that we can all work on to make some cool effects and learn from each other....
 
Old 07 July 2005   #18
First I have to say HI Allan!

What a treat to have you post on this tread. Your DVD, Afterburn Fundamentals, is terrific. The DVD and all of your online tutorials have really helped me out. Thank you.

Okay, back to Afterburn....

SoLiTuDe good idea. I'll throw some stuff out for ideas.

Here's some reference picts.
http://www.hnd.usace.army.mil/pao/CEAInfo/CEA2.jpg
http://www.webmutants.com/strategyp...up_in_smoke.jpg


Video clips
http://www.webmutants.com/strategyp...uster_demo.mpeg
http://www.efootage.com/view_clip.php?clip_id=16838

rockets
http://www.webmutants.com/strategypage/mlrs_firing.jpg

This would be interesting to reproduce
http://www.geology.smu.edu/~dpa-www...peg/jun1695.mpg
http://www.webmutants.com/strategypage/sand_storm_1.jpg

For the images and videos at webmutants.com, you might get a 404 page not found. Just hit refresh and it should appear. Weird.

frankco

Last edited by frankco : 07 July 2005 at 03:11 AM.
 
Old 07 July 2005   #19
sweet man -- amazing stuff. would hate to be under any of those! I'll start playing around asap... hopefully i'll actually make something cool.

Thanx a ton for the links!

Last edited by SoLiTuDe : 07 July 2005 at 06:00 AM.
 
Old 07 July 2005   #20
Cool. Can't wait to see what you come up with.

I think I'll try the bunker buster. Seems like a real challenge.

video
http://www.webmutants.com/strategyp...uster_demo.mpeg

reference screen shots

01 the drop - http://www.geocities.com/francot2/01_drop.jpg
02 contact - http://www.geocities.com/francot2/02_contact.jpg
03 penitrate - http://www.geocities.com/francot2/03_penitrate.jpg
04 all the way through - http://www.geocities.com/francot2/04_through.jpg
05 explode start - http://www.geocities.com/francot2/05_explodeStart.jpg
explode start 02 - http://www.geocities.com/francot2/0...odeStart_02.jpg
explode start 03 - http://www.geocities.com/francot2/0...odeStart_03.jpg
explode start 04 - http://www.geocities.com/francot2/0...odeStart_04.jpg
explode start 05 - http://www.geocities.com/francot2/0...odeStart_05.jpg
explode 06 - http://www.geocities.com/francot2/0...odeStart_06.jpg
explode 07 - http://www.geocities.com/francot2/0...odeStart_07.jpg
explode 08 - http://www.geocities.com/francot2/0...odeStart_08.jpg
explode 09 - http://www.geocities.com/francot2/0...odeStart_09.jpg
explode end 10 - http://www.geocities.com/francot2/0...odeStart_10.jpg

zip file, contains all images - http://www.geocities.com/francot2/bbimages.zip

* I'll have to move these files. It looks like the bandwidth is very limited.

Last edited by frankco : 07 July 2005 at 01:06 PM.
 
Old 07 July 2005   #21
nice franko here's my 2 cent just pics (zip) :

http://www.zvis.com/nuclear/nukimgs.shtml
Attached Files
File Type: zip for web reference.zip (236.6 KB, 84 views)

Last edited by sadghost : 07 July 2005 at 06:12 PM.
 
Old 07 July 2005   #22
feldy - no.. the 'flying man in tights' is far from done - I just seem to be in a tug of war between several countries In Canada and Aus back and forth a lot right now.

Flood ... wasn't referring to flood, there's a lot of other cool stuff coming otu for max soon. it'll be xmas all year round

franko - glad I can help
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Old 07 July 2005   #23
...can't wait then to see what comes out... I know oleg is workin on some spiffy stuff... Not flood is fine... but anything cool makes me happy! Can't wait to see what comes out!
 
Old 07 July 2005   #24
hey allan, i'm guessin you're seein my brother down there too? give'm a swift kick in the pants for me

cheers on the ab thread! hope it proves to be as invaluble as the mr and pflow threads did
 
Old 07 July 2005   #25
hey man who's your bro?

in canada right now... learning the valuable lesson of if you get invited to some 18 year old girls place on a monday night for a party ... NOT TO GO... else you'll get home at 7 in the morning drunk as **** and have to start work an hour later

my friggin head!
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Old 07 July 2005   #26
lol... that's why you're so cool, allan. Now... you DID check her license, right??? You sure she was 18!?!?
 
Old 07 July 2005   #27
allan, i sent ya a pm dude...
 
Old 07 July 2005   #28
this already looks like it will be a great thread.
Here is a reference site that many of you probably already have,but...
http://www.groundzerofx.com/index2.htm

4th line down there is a link for Anatomy of an Explosion.
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Old 07 July 2005   #29
think I was still drunk when I made that post most uneventful day at work in history...

I'll start trying to add some stuff to this thread, fwiw ab can be used for a lot of stuff, I tend to use it a lot for liquid if nothing fancy is happening as the metaballs are much faster than blobmesh, and work quite well. It's also great for doing large floods and splashes etc. As it can create nice volumetrics of large gushing water receiving light, so there's other stuff its useful for rather than just smoke and explosions.
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http://www.fumefxtraining.com
 
Old 07 July 2005   #30
[QUOTE]
I tend to use it a lot for liquid if nothing fancy is happening as the metaballs are much faster than blobmesh, and work quite well. It's also great for doing large floods and splashes etc. As it can create nice volumetrics of large gushing water receiving light, so there's other stuff its useful for rather than just smoke and explosions.


really ? is that in your AB DVD ?
Sounds cool I didn't know that after Burn did all that?
hey Allan I sent you a little something in a e-mail did you get as chance to view it,it's from:
sadghost7@gmail.com
let me know !

On a side note I received your DVD this past monday (the same monday you got drunk) , and I did a few things with Pflow while watching your ADVANCED VFX nothing to exiting just experimenting with the wind spinners like (turbulence-frequency-scale...my god these 3 guys are soooo powerfull,specially SCALE !! )...I'll post on Pflow thread next week or sooner...like I said nothing major at all. thanks !

Last edited by sadghost : 07 July 2005 at 11:07 PM.
 
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