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Old 09 September 2004   #16
S.W. posted a nice version of his nuke/mushroom cloud over on the chaos forum. You can find that thread here.

Sorry guys. I'd have lots of tests to post but i've gotten the dreaded menuman.cpp error for max 6 and I can't fix it. I guess i'm going to have to reinstall it :(
Solitude: $.changethe****ingstartframe = 1600
Solitude: fun fact: that's the script for everything
Old 09 September 2004   #17
Ok, sorry for the delay, but heres what I think looks quite a bit better in terms of the movement. But can anyone tell me how I can add the little blue part near the bottom? For some reason the curves aren't allowing me to do that and make it transparent at the bottom.
-Tyler Reed

Old 09 September 2004   #18
Hi Treed,
I've posted an bcurve on the chaos board.

I don't know whether this will work for you. I've used it for my "ring of fire" test and it came out quite nice.
Old 09 September 2004   #19
Why my aura doesn't seem to have those cool self shadows eventhough it's on?
do i need vray to render it or it should work in standard scanline renderer??
Old 09 September 2004   #20
Works with scanline too. You have to turn on the shadows of your light plus turn on "Atmosphere Shadows" in the shadow parameters. That should do the trick
Old 09 September 2004   #21
Thanks Boa it's working great now

Old 09 September 2004   #22
...hmmm this great aura does get heavy on a machine when it's simulating and rendering some heavier stuff.
Old 10 October 2004   #23
fooled around with aura for about an hour.... havnt messed with it since i have no time as of late

this is what i came up with.. a simple stove burner. but i cant figure out how to get the colors to NOT radiate outward. there is that orange barrier around the flame so it doesnt look right.


Old 10 October 2004   #24
Ok, I know everyone has already tried and made this mushroom thing.. but I just need some comments, this is my 1st mushroom test.. where I wanted to make a explosion mushroom but more soft smoke.. not as thick as the nuclear one.
Old 10 October 2004   #25
Any tutorials to learn how to use AURA?

hi. I would like to know if there are any informational sites or files i can get so i can start learning how to use this tool.

the Ozone or cheese from a spray can.... please dont make me choose.
Old 10 October 2004   #26
Originally Posted by psxchelly: hi. I would like to know if there are any informational sites or files i can get so i can start learning how to use this tool.


as i remember there is a help file incluted whit the program..... if you dont have the program you can download it here:
Old 10 October 2004   #27
This Beta is going to expire soon... I haven't got much time to try it out to the max.. does anyone know if there will be any other betas after 15 of Oct before the final release?
Old 11 November 2004   #28
Do you need a reg code to check out the beta?
Old 11 November 2004   #29
Originally Posted by jabbermacy: Do you need a reg code to check out the beta?

yes read the readmefile that coms whit the program. it will explaine how
Old 11 November 2004   #30
Apparently Aura isn't compatible with Mental Ray... or at least not easily. Has anyone found a way to get MR to accept Aura?
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