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Old 06-15-2013, 05:41 AM   #1
j7th
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Vladimir Abushinov
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unofficial SolidAngle Arnold for Autodesk 3ds max

Hello, i work on unofficial exporter, right now it's early alpha/prototype.
Some R&D:




















Last edited by j7th : 11-23-2013 at 02:27 PM.
 
Old 09-21-2013, 05:08 PM   #2
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Arnold Primitives:


Arnold Lights:









Last edited by j7th : 11-23-2013 at 02:43 PM.
 
Old 09-25-2013, 02:49 PM   #3
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Very cool!
 
Old 09-26-2013, 10:03 PM   #4
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Quote:
Originally Posted by Glacierise
Very cool!


Thank you! Right now working on rendering into max's internal framebuffer.
 
Old 09-26-2013, 11:42 PM   #5
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Wow, unbelievable. Looking forward into this.
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Old 09-27-2013, 12:11 AM   #6
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Go Go Go Go Go Go. Restekp.
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Old 09-27-2013, 04:48 AM   #7
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Great! looking forward to it.
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Old 10-10-2013, 05:28 PM   #8
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Fantastic! Looking forward to seeing it progress!
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Old 10-19-2013, 07:03 AM   #9
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Vladimir Abushinov
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Basic Materials:









Atmospheres:


Last edited by j7th : 11-23-2013 at 02:37 PM.
 
Old 10-19-2013, 07:07 AM   #10
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Experimenting with Ornatrix:

Last edited by j7th : 11-23-2013 at 02:33 PM.
 
Old 10-24-2013, 11:08 AM   #11
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First steps with Extended Viewport, procedural scene at render time, interactive FOV update:



First steps with Extended Viewport, procedural scene at render time, interactive camera position:


Last edited by j7th : 10-25-2013 at 04:17 AM.
 
Old 10-25-2013, 09:21 PM   #12
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Old 11-05-2013, 01:29 PM   #13
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Wow, your work is awesome man!
Please, can you tell us more about your plan and how it work?

Again, really impressive!
 
Old 11-05-2013, 06:28 PM   #14
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Vladimir Abushinov
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No plans. just want to finish this big project and then, maybe i will send SolidAngle all my source codes.
 
Old 11-13-2013, 09:13 AM   #15
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God Mode !
 
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