FumeFX-Thinking Particles not working together

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Old 04 April 2013   #1
FumeFX-Thinking Particles not working together

Greetings to the cgtalk community.
I have been trying for over a week and a half on a problem with FumeFX and TP integration. FumeFX birth and follow nodes do not follow the simulation previously done but instead just generate the particles in the position the FumeFX emiter was at frame #1. If you're thinking I'm missing a channel or I'm connecting the nodes wrong I have tried everything in these terms and in addition to this 3ds max crashes when I connect the FumeFX Probe Operator, so I thought to ask here in case anyone has encountered this previously and/or has any ideas. Any help will be much appreciated.
Thank you in advance!
Old 04 April 2013   #2
What versions of what are you using?

The latest builds work as expected.
poof ~>Vimeo<~
Old 04 April 2013   #3
I'm sorry I should have mentioned that.
3ds max 2013 x64, TP 5.1.1, FumeFX v3.5.1.
Old 04 April 2013   #4
3dsmax 2013 for windows 7 x64, FumeFX 3.5, TP 5.1.
Although I've reinstalled everything could it be an installation issue?
Old 04 April 2013   #5
It could be what version the FumeFX TP plugins is compiled against.

I tested Fume 3.5.2 and TP 5.2 and they are working. I do know there was an issue with an earlier version of 3.5.0. I did not try 3.5.1.
poof ~>Vimeo<~
Old 04 April 2013   #6
Ah I am currently on FX v3.5.1 and TP v5.1.1.
I'll try with latest ones and I will post results
Old 08 August 2013   #7
Thumbs up

you need to export velocity in Fume

Go to >
General tab>
Exporting Channels Set>

done! good luck
Old 08 August 2013   #8
That seems to have done it!
I'm sorry it took me so long to reply but thank you all for your interest and replies .
Old 08 August 2013   #9
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