|03 March 2013||#1|
Join Date: Mar 2013
Vray gi calculating issue
i am working on a scene with vray and i am about to render it .
i am using irradiance map as primary and light cache as second
i set the irradiance map to save all calculation to file using incremental add to current map and the light cache set to fly- through .
in global settings checked - don't render final image.
in the common settings is set it to calculate every 5th frame .
pushed the render batten .
now the problem - it seams that when i set the out path for the gi it creates 2 files- each one for the primary and for the secondary but the issue is that when it calculates the size of the file remains the same size - few megabytes .
when i am trying to render with that "calculated" maps the renders pops out without gi at all .
first i send it to be calculated over the servers and that was the result so then i tried to calculate it locally on one machine and the result was the same .
what i am doing wrong .
|03 March 2013||#2|
Join Date: Jan 2005
did you check to render from ZERO frame to END frame>?
also, first pass is LC/ LC for BOTH rays. than SAVE LC, then primary rays is IRR MAPP and sec is LC from FILE!
please try google
VRAY ANIMATION TUTORIAL
|03 March 2013||#4|
Join Date: Sep 2003
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