|01 January 2013||#1|
Join Date: Dec 2012
Rayfire floating pieces
I've been using Rayfire for the first time and encountered a small problem.
After impact, some pieces will just stop moving and just float in the air.
I think it's because the collision tolerance is too high and they stick too much to the wall (even though they're not touching it) but I don't want to edit the value since everything else is perfect.
I also tried editing the keyframe just for the floating pieces but it messes up the whole animation (they're not in their original position at frame 0).
Now my question is: why ?
Here's some screenshots. Sorry if it's not clear.
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