|09-25-2012, 09:44 PM||#1|
Looking for workportfolio
Modeler looking for work
Join Date: Jan 2006
I'm making a character with a high density displacement map through the "VrayDisplacementMod" modifier.
The problem I get is there are holes in the mesh, mostly at the seams. I've tried checking the "Keep continuity" and played with the "Edge tresh." value. Nothing changes.
To see if there were holes in the mesh, I added simple spheres inside the head with a green "VrayLightMat".
Here's what I get:
Thanks for helping out!
|09-25-2012, 09:44 PM||#2|
Lord of the posts
Join Date: Sep 2003
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