Python Help: Animated Camera Mapping to UVW

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Old 08 August 2012   #1
Question Python Help: Animated Camera Mapping to UVW

Howdy,

Knowing nothing about python, this request might be more painful than its worth, but here goes. . .

VrayforC4d does not yet support camera mapping. It has been suggested on their support forums that it might be possible to write a python script to work around this issue. So I'm throwing this out for any curious programmers:

What is needed is a script that would bake camera mapped objects using an animated texture projected from a moving camera.

many thanks,


---h
 
Old 08 August 2012   #2
No script needed
You have that option within the BakeTexture Tag already.
Just make sure you have your scene saved as Project so you
have a tex folder that the textures gets rendered into or
the result will land on your main disc top level as afaik,
the BakeTexture Tag doesn't have a file name option.

An alternative is to use texiDRIVER setting up projections
as that would work directly in Vray. (xfiles in my sign)

Cheers
Lennart
__________________
MSA | OSX | xfiles ...Cinema4D Tools
 
Old 08 August 2012   #3
Smile Good to hear

awesome lennart, Thanks for the clarification.

I'll give it a shot then!

---h
 
Old 08 August 2012   #4
Quote:
Originally Posted by tcastudios
No script needed
An alternative is to use texiDRIVER setting up projections
as that would work directly in Vray. (xfiles in my sign)

Cheers
Lennart



Oooh nooooo! I was taking the texiDRIVER route when I found my old car R12 will not accommodate. Prolly a good reason to upgrade though

thx again and will try the default bake as suggested.

---h
 
Old 08 August 2012   #5
Quote:
Originally Posted by tcastudios
No script needed
You have that option within the BakeTexture Tag already.
Just make sure you have your scene saved as Project so you
have a tex folder that the textures gets rendered into or
the result will land on your main disc top level as afaik,
the BakeTexture Tag doesn't have a file name option.



Though I couldn't use texiDRIVER this time, the bake texture tag worked perfectly for my first test. Thanks again for your time to teach!

---h
 
Old 09 September 2012   #6
Lennart, you mind explaining how to use texiDriver properly? Trying to camera map a texture in vray. What goes in TexTag what goes in [Driver] slot... thanks!
__________________
Jamal Qutub
Nimpsy Studio / Vimeo / Dribbble

MacOS Sierra (MBPRMid2012) / Windows 10, C4DR18, VRAY 1.9, XP3.5, Adobe CC 2017
 
Old 09 September 2012   #7
The READ_ME Overview does cover that.
Both link fields are optional, using a specific object other than
the textag object as Driver and controlling a specific textag
(i.e if you have more than one on an object)

Cheers
Lennart
__________________
MSA | OSX | xfiles ...Cinema4D Tools
 
Old 03 March 2013   #8
texidriver

nothing, sorry...

Last edited by mungo : 03 March 2013 at 04:06 PM.
 
Old 03 March 2013   #9
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