Spectacular 3D Entry: Mohamed Rotab

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Old 09 September 2005   #46
To cut down the poly count, delete "back faces." These are the faces that are not shown. For example the inner half of a tube or something. Good luck with this!
 
Old 09 September 2005   #47
oldnick : thanx man
gardogg : really great advice ... thanx
 
Old 09 September 2005   #48
Modeling: Modeling WIP



almost finish the the stand
 
Old 09 September 2005   #49
Awesome modeling job. It is so complex. I can't wait to see the finished product.
 
Old 09 September 2005   #50
Wooooooooow

Wow! Dude, you rock!!! Keep it up, man! I can't wait to see the final look
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Old 09 September 2005   #51
Solid progress here I see, and it's still looking good.
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Old 09 September 2005   #52
max40 , demn_lougan : thanx guys
JamesMK : thanx for ur kind words ... and good luck in ur challenge

i guess i will be posting a demonstration of the city blocks supported on the mechanical stands so that people can understand my concept ...
and plz guys excuse any mistakes i do in the project progress coz iam kinda newbi here ... and i really appreciate all the C&C that u all post here and it's all much welcome

Good luck ... Rotab3D
 
Old 09 September 2005   #53
Modeling: Better idea



i guess it's getting more obvious
 
Old 09 September 2005   #54
Modeling: another view



another update
 
Old 09 September 2005   #55
Modeling: another view



ok guys i guess my concept is getting more obvious than be4 .... here 3 different city blocks with different elevation according to the height of the mechanical stands that support it ... i will NOT use greeble for the city blocks buildings ... i will model each one individually ... the greeble here r for demonestration only .....
i would like to thank all the artists that supported me with their great sweet words and comments .... good luck for u all and i wish u the best ...
 
Old 09 September 2005   #56
Man o man

Those legs have an INCREDIBLE amount of detail... Thes sense of the city is almost non-existant though because of the scale of the lges as compared to that of the buildings. I am sure when it is textured that will come through better...

I really like the concept, it is very unique and creative. And I am a huge sucker for detailed models. So keep up the good work!
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Old 09 September 2005   #57
Wow
you rock dude
good Luck
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Old 09 September 2005   #58
so nice mohammed ...

your idea looks greet ... nd i like your modeling too ...

you looks so csre sbout the details ...


happy 2 c egyptions entered this challenge ...

best luck 4 all of us ....
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Old 09 September 2005   #59
DAMN,LOOK AT DETAILS! thhis is amazing,mate!u could light ur scene better,sothat we could see more detail,eh?
goodluck,nice job so far...
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Old 09 September 2005   #60
whoa!!! nice job!!! I like this realism obtained with many details.

good luck!
 
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