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Old 09-09-2005, 08:01 AM   #31
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Lemog true true, I`m just verry critic in all I`m creating... and newer says "it`s great".
But I will work hard to make this image as spectacular as possible
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Old 09-09-2005, 08:18 AM   #32
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Concept Sketch: References from google



Few refs... thats not exactly what I wanted but it`s a start. I think thers no big faults which "just emerged" in recent years... all are old and eroded.
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Old 09-09-2005, 08:52 AM   #33
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Concept Sketch: Sunsets refs... just for inspiration.



Be inspired.. thats on a company logo... err... but which one? ;)
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Old 09-09-2005, 09:14 AM   #34
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Armageddon on the morning... sounds great!!
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Old 09-09-2005, 09:14 AM   #35
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Concept Sketch: City refs



Here is what I wanted, interesting camera angles and a global show of few cities. Verry inspiring.

This is the last references set, with hope those refs could serve not only to me...

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Old 09-09-2005, 09:23 AM   #36
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Wow, these images are really giving a good idea of what it's going too look like. Good luck man...
 
Old 09-09-2005, 09:27 AM   #37
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We can imagine the chaos... yerk
 
Old 09-09-2005, 09:39 AM   #38
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the_fgdf yes but this will take place long long after the earthquake, so no dead bodies and big explosions this time

Jepster2005 I hope so... thank you

Lemog Chaos? not sure... cities are more like some biological cretures, they grow themselves without any "sense" but expansivley and everywhere... even on borders of faults
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Old 09-09-2005, 09:45 AM   #39
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a good concept can imagine the spectacular city scape ! cannot imagine the polycount hehe!
 
Old 09-09-2005, 09:50 AM   #40
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My imagination is running wild with your idea. I can not wait to see humanity defying nature yet again.
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Old 09-09-2005, 09:54 AM   #41
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volvovella true, they will probably create something crazy soon, like a lift to the moon lol

yunisirees thx. dont think poly count, think layers... my overall polycount for my image for Grand Space Opera was around ten millon nobody can render that, it must be splitted in layers...
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Old 09-09-2005, 09:58 AM   #42
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yeah true . and thats a lot !
 
Old 09-10-2005, 10:08 PM   #43
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Concept Sketch: buildings refs



I see thats impossible to start some buildings sketches without good refs...
For anyone who wants to create buildings I suggest to look first at this link: http://www.emporis.com/en/
It`s all about buildings :)
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Old 09-10-2005, 10:48 PM   #44
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That is madness if , your are going to model all of that stuff! You have 80 days to do it though, you probably can model faster than I can good luck to ya!
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Old 09-10-2005, 10:52 PM   #45
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beelow well I will model that in about 40 days... going soon to holidays... plus some work.. yes that gives around 40 days for work on this ...this is not so complex and crazy than it looks...
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