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Old 07-18-2005, 10:28 AM   #31
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Nikola Chikos
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The legs are great, really powerfull looking. The only part I beleive that needs a bit tweaking is the shoulder muscle and the area around him. Its exagerated, which is OK, but so exagerated should be the deltoid muscle too, because like this, it look a bit weak compared to the muscles on the shoulder.
Oh and here's a little update:
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Old 07-18-2005, 01:35 PM   #32
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The hand is awesome chikos! And thanks for your crits! I really appretiate it!
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Old 07-18-2005, 04:09 PM   #33
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loocas,

I did a review of your ZBrush model_Back View ~ let me know what you think. Overall, I think this is a really good model (heck, I couldn't do it!) but it does need some changes to make it better. These are my opinions only, and are to be taken with a grain of salt. Let me know what you think.


My feet aren't very good in this image , but it's just to show that the feet should be enlarged a bit to allow the figure to plausibly support his weight.

Also, I am curious to know if ZBrush allows you to import Orthographic Drawings. If so, did you do so in order to complete this model? It would be great to know!

Thank you for posting your work! I look forward to seeing more in the future!

~Rebeccak
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Last edited by rebeccak : 07-18-2005 at 04:15 PM.
 
Old 07-18-2005, 04:34 PM   #34
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chikos,

Your work is beautiful, and I'm really happy you're posting it here! It's amazing to see what people are doing.

Waiting for more great posts!

~Rebeccak
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Old 07-18-2005, 06:55 PM   #35
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Quote:
Originally Posted by rebeccak
loocas, I did a review of your ZBrush model_Back View ~ let me know what you think. Overall, I think this is a really good model (heck, I couldn't do it!) but it does need some changes to make it better. These are my opinions only, and are to be taken with a grain of salt. Let me know what you think.


This is priceless! *reaching for my note-book and making notes*

Thank you very much rebeccak!

As for my defense:

The client constantly wanted me to scale the head down, also they wanted the muscles to be extremely exaggerated no matter if it's realistic or not. Also the hair was modeled after the head was done... This is a very non-standard project I work on, since the client obviously doesn't know what they want, hence the nonsence!

As for the achilles, see, I didn't realize taht! Thank you!, the abdomen vs. back - again, another thing I didn't realize!

Thank you very much again!!

Ok, now to my progress, I didn't sculpt it in ZBrush from scratch! Not at all, I actually modeled it in 3ds max (which is my cup'o'tea ), then I imported it in ZBrush for extreme detail generation and finally I'll export Normal maps off of the high-res model onto a low-res one which, in the end, will be used in a upcoming game...

Thanks again!! And cheers...
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Old 07-18-2005, 06:58 PM   #36
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Oh dear - oh dear - oh dear!
Rebekka here to help the young and brave 3d artists. Okay here goes. I'm currently working on this model of a male head in Zbrush, and I would love if you would check my proportions for me, and maybe give me a tip or two to define the neck region. Thanks in advance.

Kevin Andersson

The wip thread:
Here

The current stage (this one links to a larger picture with more angles):
 
Old 07-18-2005, 07:00 PM   #37
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hey, loocas,

No problem! Looking at your model, I realized that you probably didn't do it for yourself (clients ALWAYS mess things up! It's a guarantee!) because I can see from the first model which you posted that your artistic skills are quite advanced. Why clients were inflicted upon us all, I will never understand ~ oh, yeah ~ money!

But I'm thrilled you like the review so much! Your work is awesome (as I say, I've sculpted maybe one head in ZBrush and it came out pretty deflicted) so I am in awe of you awesome 3D'ers!!!

If you can, post screen caps from the game which you are working on ~ that would be awesome!

Best of luck

~Rebeccak
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Old 07-18-2005, 07:02 PM   #38
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orangefisk,

Just saw your post! Coolness! I love looking at ZBrush work...let me see if I can come up with something to critique...have to get back to you!

Thanks for posting this! Hope to see more of your work on this and other threads.

~Rebeccak
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Old 07-18-2005, 08:19 PM   #39
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Rebeccak if you're interested...

This is the original warrior model done purely in 3ds max:



As you can see, the anatomy is much better and looks more realistic... Thou the model had already been thru a few client's requests

But what you can also see are the terrible thights I didn't pay much attention to them for two reasons: 1) they won't be visible that much and 2) the detail was gonna be obtained in ZBrush...

please, if you find a spare second, could you make a few notes? I'll be very grateful!

And one last thing, could you also please PM me with your e-mail address where I can reach you? I have something that you might be interested in...


Thanks in advance...
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Last edited by loocas : 07-18-2005 at 08:22 PM.
 
Old 07-18-2005, 08:21 PM   #40
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Quote:
Originally Posted by orangefisk
Oh dear - oh dear - oh dear!
Rebekka here to help the young and brave 3d artists. Okay here goes. I'm currently working on this model of a male head in Zbrush, and I would love if you would check my proportions for me, and maybe give me a tip or two to define the neck region. Thanks in advance.


Very nice head mate! I couldn't do that in ZBrush, therefore you've got my admiration... Keep it up!
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Old 07-18-2005, 08:29 PM   #41
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Yep, I can definitely see that this original model is much better ~ thought it might be .

Clients will be the death of us all...thanks for posting your work!

~Rebeccak
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Old 07-18-2005, 09:35 PM   #42
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Thanx a lot! It's a joy that you take the time to help out
You can find an update on the head in this post. (I shouldn't be flooding this thread)

Loocas
Thanx for the comliment
 
Old 07-18-2005, 09:57 PM   #43
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orangefisk,

I'm happy to look at all of this incredible work! Flood all you want, it's great to see these cool posts!

I'm working on finding "flaws" in your model, should have something soon

Thanks!

~Rebeccak
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Old 07-19-2005, 06:24 AM   #44
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Nikola Chikos
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Nice head you've got there orangefisk, keep it going that way.
Rebecca, thank you very much for your support, I'll be working on this anatomy exercise of mine until I finish the whole body with bones and muscles, so expect a lot of posts in the near future.
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Old 07-19-2005, 10:51 AM   #45
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The human body study





thats a study of human muscle l did recently
 
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