|07 July 2013||#1|
Join Date: Jul 2012
GI Artifacts On Corners
So im currently trouble shooting a problem, ive got a breifing room im currently modeling now everything is great ive sorted out the grain / flicker but for some reason the reflections on the corners from the floor bulbs do not seem to line up on each frame.
So far the ONLY configuration iver got that runs perfectly is AA turned up to the max with GI parameters also on HIGH, then i get no mismatching rays, or light dots. However this churns up my per frame render time to like 5 minutes, so i turn to you guys. Is max AA + GI the only way to tackle this ?
image linked where ive highlighted one side of the rooms corners that are giving me problems along with some isolated bounces on the sides
Using C4D R12
Thank you for your help
|07 July 2013||#2|
Join Date: Sep 2003
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