Shakes WIP(?)

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  08 August 2005
Shakes WIP(?)



I've been working on this little guy when I get around to it.
I hope this isn't another one of those eternally unfinished wip threads.
Why don't people like skellies *me wonders*
I shall donate my skeleton to science, just decided.

Any case I thought that I'd maybe share.
C&C appreciated.
Maybe these threads are meant for the Silo forum.

I'm enjoying this one..
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Last edited by Spin99 : 08 August 2005 at 09:42 PM. Reason: *** Concept back in ***
 
  08 August 2005
Talking

looking good! If you donate it to science, I presume it will be anatomically correct?

I did a muscle and bones animation some years ago, and I know how hard obtaining accurate and eye-catching skeletons is.
 
  08 August 2005


JuanManuel

Thanks
Nah I'm donating my own old bones once I bite the dust.
Thats what I meant.

Any case here's a test render, now that I'm getting happy with the jaw.
It's going to be hi-poly. The rest is still very WIP.
(No I won't say *throw* fetch Fido fetch)
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Last edited by Spin99 : 03 March 2006 at 01:37 PM.
 
  08 August 2005


A viewport shot.
Currently working on upper skull topology.
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Last edited by Spin99 : 08 August 2005 at 09:42 PM.
 
  08 August 2005


Some WIP wires of the mandibles.
I find this great therapy while job hunting
Much tweaking to go I suppose...

Maybe he'll get bigger canines later (lol)
That way he'll look great in the dark?

Ciao,
--JC
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Last edited by Spin99 : 08 August 2005 at 09:43 PM. Reason: ** Updated Wires **
 
  08 August 2005
Just remember that the teeth are really not part of the mandibule, so a crease or something to separate them would look good. Anyway, keep up the good work!
 
  08 August 2005
JuanManuel

Thanks.

I'm building more detail into the mandibles and the separation will be visible.
I've updated the render

I've also just updated the wires.
I think I'm beginning to get results on this model.

One more day waiting for the phone...

Later.
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Last edited by Spin99 : 08 August 2005 at 05:42 PM.
 
  08 August 2005
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