Cel shading When ?

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Old 07 July 2005   #1
Cel shading When ?

Real-time Cel Shading

We've implemented a real-time cel-shading engine to let you view your models in 3D while they're drawn as the image on the left, made to look like flat cartoon drawings. This style can produce very nice stylistic images for both architectural renderings and comic book style drawings. Look for this to appear in Silo soon!

Look for this to appear in Silo soon!
Thats been there quite a while now
 
Old 08 August 2005   #2
I'd prefer a Solid Shading Mode, like "No Lights" in Maya or the equivalent in XSI. That would help if you're cleaning topology without getting too much shading going on. Also, the whole material thing is a little weird at the moment - I'd like to create a library of materials with thumbnails, etc. and have different shading modes available at every time.
 
Old 08 August 2005   #3
@Thomas Mahler,want to have this feature too!
 
Old 08 August 2005   #4
Originally Posted by Thomas Mahler: I'd prefer a Solid Shading Mode, like "No Lights" in Maya or the equivalent in XSI. That would help if you're cleaning topology without getting too much shading going on. Also, the whole material thing is a little weird at the moment - I'd like to create a library of materials with thumbnails, etc. and have different shading modes available at every time.

i'd like this too.
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have a nice day :-)
 
Old 08 August 2005   #5
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