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  07 July 2005
Wow, that gargoyle dog looks cool! Is that part of the texture map or did you model all of those ridges?
  07 July 2005
it was done in zbrush2 after being modelled in silo. aint it cool or what
  07 July 2005
I started this some time ago ... just getting around to working on it again. The character is Scorpius from the Farscape series.


  07 July 2005
Very close to the actualy TV likeness. Me likey.

Current WIP based off Jeff Matsuda designs.


Last edited by Teyon : 07 July 2005 at 02:24 PM.
  07 July 2005
I'm liking this tool, I think the only reason more people aren't using it is becuase it's cheap and people generally think you pay for what you get. You can't beat Silo for fleshy modelling.
Built this in the early hour of this morning learning it.

Last edited by LouisBrowne : 07 July 2005 at 07:07 AM.
  07 July 2005
Red face

I've done some major tweakage on that last head of mine. I want to take it down a path of strange. The body is going to be referenced off of the crawling Reign of Fire dragon.
  07 July 2005
Coming along well, though I don't much care for the shape of the eyes. Still, it's great work and excellent remodeling.

Here's one I just tweaked. Still lots to do with it though...

Last edited by Teyon : 07 July 2005 at 12:57 AM.
  07 July 2005
Thumbs up

I really like the design of his torso & hands, Teyon. I'd possibly make his forehead less verticle.

Learnt something new in this session. Bevel used on edges, Chamfers them. wahoo!!
  08 August 2005
Just started using Silo. I think its great hers my effort so far

  08 August 2005
Wow the quality of the models in this page is just impressive.
It was worth the download
But the truth is people that invented the one-thread WIP forum section have no heart!
Imagine people on dial-up..


I love your modelling style.

How's Scorpius coming along?
I was really surprised to see how involved you are in project:messiah
I just *droooool* everytime I open the demo. lol
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Last edited by Spin99 : 08 August 2005 at 03:11 PM.
  08 August 2005
some wips

any crits very welcome
  09 September 2005
rendered in turtle

silo, openGL screenShots

turtle render:

and wire:

more about both models can be found on siloForum

Last edited by polYgonZ : 10 October 2005 at 09:43 PM.
  10 October 2005

Almost finished. Only have to add the teeth. Crits are welcome. Thank you for looking.
  10 October 2005
and a front view

  11 November 2005
And now for something completely different hehe,a lowpoly game model only 794 tris.

Last edited by Siloer : 11 November 2005 at 07:48 AM.
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