Mobile game 100% modeled with silo

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  03 March 2016
Originally Posted by makit3d: Voted and, yes, I voted yes. I love the itch.io page.

Man, you're the man thanks!
 
  03 March 2016
The iOS version is free now. Check out https://itunes.apple.com/app/apple-store/id987553325
If you have a modern iPad play it there, the experience is as it must be.
 
  04 April 2016
I woke up this morning thinking 'the percentage to the top 100 is dropping again' then suddenly i see this. I refreshed the page a couple of times and tried different browsers to make sure im not tripping.
Thanks to you guys! Lets see what happens now.



Reminder: all the graphics in the game are made with silo (even the menus).
 
  04 April 2016
Hell yeah! Congratulations, Outburner! That must have been an amazing feeling. What did your wife think of it, or does she understand what this means?
 
  06 June 2016
Originally Posted by makit3d: What did your wife think of it, or does she understand what this means?

She is extremely happy, yet i doubt she has a real idea of what was involved (even if she was there, kinda watching) :P

On the other hand:
The day has come! The game is finally out on Windows, MACOS and Linux/STEAM-OS

 
  06 June 2016
F'ck Yeah! Silo may be dead (long live Silo!) but this amply proves that it is still a viable development platform despite its age and limitation as only a modeler.

Very exciting, outburner!
 
  06 June 2016
Originally Posted by makit3d: F'ck Yeah! Silo may be dead (long live Silo!) but this amply proves that it is still a viable development platform despite its age and limitation as only a modeler.

Very exciting, outburner!


Amen brother!
 
  06 June 2016
In case you're up too early in the morning and need to enjoy 10 minutes before going out.


Last edited by outburner : 06 June 2016 at 11:18 AM.
 
  06 June 2016
Outburner, I love your graphics work! Do you have a website portfolio? I would love to see more of your art.
 
  06 June 2016
Hey man, thanks a lot, really appreciate it.

I have around 20 years of graphics work behind me, some decent some bad
Originally Posted by makit3d: Do you have a website portfolio?

NO, i don't!! Don't ask me why. Maybe because: "The shoemaker's son always goes barefoot."
 
  07 July 2016
Good news everyone!

 
  07 July 2016
I love the fact you keep updating this game.

How well are sales doing, if I may ask?
 
  07 July 2016
Originally Posted by makit3d: How well are sales doing, if I may ask?

Well, this for me is more of a philosophical question than a financial one... around a 1000 people have bought it so far on steam, the real question is how many enjoyed it, to how many i managed to convey the idea of simplicity and the underlaying message.
But this is a big and fast world, people cant afford to stop and contemplate or meditate about something for more than what... 2 minutes? So i'm thankful to the few that write emails about the game, because i see that there are still those who like to dream and are not afraid to show it... i babbled a little there, anyway yeah, im very happy with whats happening so far.
 
  07 July 2016
Party time

 
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