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  06 June 2014

Here is a character im working on atm . No hair yet , just working on the clothing and such , hair will be done in maya .

  06 June 2014
Stylized Character Modeling in Silo

Here is an update using Nurbs splines .

  06 June 2014
Great model man! Do you have a screenshot of the wires? We can always learn more.
  06 June 2014
Outbruner here is the Wires

Here are the current wire frames ,now that i have the proportions i was aiming for i can start working on finalizing the model then moving onto details.

  06 June 2014
hair Update

doing polygon splining for the hair is time consuming ,but im getting the hangout of it, came up with some new methods here .

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