06 June 2014 | |
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3ds max and maya
portfolio
Valentious Williams
Freelance airbrush artist
Saint Lucia
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AbsorbentGhost_Silo_DSB
Here is a character im working on atm . No hair yet , just working on the clothing and such , hair will be done in maya .
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06 June 2014 | |
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3ds max and maya
portfolio
Valentious Williams
Freelance airbrush artist
Saint Lucia
|
Stylized Character Modeling in Silo
Here is an update using Nurbs splines .
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06 June 2014 | |
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psy cop
portfolio
clandestine studio
Crescent Island,
Cuba
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Great model man! Do you have a screenshot of the wires? We can always learn more.
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06 June 2014 | |
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3ds max and maya
portfolio
Valentious Williams
Freelance airbrush artist
Saint Lucia
|
Outbruner here is the Wires
Here are the current wire frames ,now that i have the proportions i was aiming for i can start working on finalizing the model then moving onto details.
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06 June 2014 | |
![]() |
|
3ds max and maya
portfolio
Valentious Williams
Freelance airbrush artist
Saint Lucia
|
hair Update
doing polygon splining for the hair is time consuming ,but im getting the hangout of it, came up with some new methods here .
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