Originally Posted by JoeGoss
they are just a few, and as the years go by and computer become ever more complex, everyone will be using Maya, with renderman and will be using many generators to create there art, and then it will become more difficult for true 3d masters to stand out from the crowd
I don't believe that modelling and animation will be superseded by the cpu, of course not, but many important factors in peoples images are not there own, they buy extra models, use scripts and basically go the lazy manís way of creating images
And they will because it would be pointless not to
I personally don't see this happening as you do. People who rely on purchased models and use prefabricated effects will allways stand out with crap art.
It is hardly pointless to make your own work. My work has my style and my own aesthetic that is attained by doing it with my hands. Those who rely on pre-fabs and canned solutions will simply be the "poser porn" and "bryce reflective cube over barran default landscape image" makers of tommorow.
Real artists will stand out with ease.
If someone just uses canned models, effects, textures... then they are not creating anything. Thats like me running out to toys R' us and buying a bunch of action figures, arrangings them on my kitchen table and then taking a photograph and posting it on a toy makers forum saying "woo! look at these great toys i made!"
The only artists are the people who make the original canned content (that also applies to procedural too).