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Old 03-11-2005, 02:53 PM   #1
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Is art going back to 'realism'?

From my observations, it looks as if it is. Damien Hirst et al are starting to get back into classical reproduction methods.
Personally, I'm all for it. I love art and creativity, but it sure is nice to have a good solid real
base, like the stuff I see here daily at CGTALK.
What do you think?
 
Old 03-11-2005, 04:44 PM   #2
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It is and it isn't. Art is going in all directions. Right now, 3D, to me, seems focused on three styles, Photorealism, Impressionism and toon. A lot of arists are looking for a way to stand out and be different. I, personally, am trying to develop a prerapahaelite style. You'd think it would be easy in 3D, but it's not. I do my share of working toward photorealism. I'm certainly not there yet, just working in that direction, since preraphaelism is somewhat realistic, but not. Toon rendering is hugely popular now too. Just witness the boom in 3D animation we've had in the last few years. It comes down to mostly being what you want to do. 3D lends itself to photorealism, so that's what a lot of people want to do. It's harder to step out of that box and do something truly different. I think one needs to make a distinction in realism, though. There's photorealism and what one might call representational art. It 'represents' realism without being photorealistic, somewhere between photorealism and impressionism. That's where art is headed for, if anywhere, I think. Or hope.
 
Old 03-11-2005, 05:34 PM   #3
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Not sure where the art world is gravitating to, but I can at least speculate that the reason you see lots of realism on CGTalk is because that's typically what aspiring 3D artists try to emulate. Once an artist gains the skills to produce lifelike renderings (on a computer, or on canvas) then they have artistic license to begin working in surrealism, abstract expressionism, etc. Take Picasso for example.
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Old 03-11-2005, 05:46 PM   #4
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It does not matter Where art is going, it will still be called ART, exercise your creativity and just create, if it looks real, then it looks real, if it looks abstract, it looks abstract, it really does not matter as long as what you have created is true to the subject of what is created.

Do not debate, just create!! Let the mind see and the hand follow!
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Old 03-11-2005, 05:57 PM   #5
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I don't think anyone was trying to debate the definetion of art, just where it's headed.
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Old 03-11-2005, 06:30 PM   #6
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It makes sense in a way, doesn't it....a fusion of realism and abstract, it was kind of obvious that people would get bored with lines and spheres and start wanting modern versions of rubens and caravaggio? I think it could be amazing if done properly and I'm sure there are people out there who could produce things to such a standard. MY breath is bated...
 
Old 03-11-2005, 06:53 PM   #7
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Quote:
Originally Posted by Mezza550
Not sure where the art world is gravitating to, but I can at least speculate that the reason you see lots of realism on CGTalk is because that's typically what aspiring 3D artists try to emulate. Once an artist gains the skills to produce lifelike renderings (on a computer, or on canvas) then they have artistic license to begin working in surrealism, abstract expressionism, etc. Take Picasso for example.


I think you've hit the nail on the head. First you learn the rules and imitate reality, then you break the rules. As in CG, as in music, as in martial arts.
 
Old 03-11-2005, 07:10 PM   #8
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Yeah... I didn't think of appling that to music, but it's valid... Philip Glass comes to mind. Trent Reznor too.
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Old 03-11-2005, 07:34 PM   #9
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They call it realism,... but its much more than that,... its actually better because it has been stuffed with in the right way.

I am a big fan of traditionalism,.... also because it hasn't been mainstream for so long and apart from getting a kick out of it it made me kind of underground Like 16 year olds that dig Dylan today.

Like classical music it will never die and I used to think all contemporary art was KRAP!!
Not so sure now. I hated Jackson Pollock with a vengance but saw that film recently where his work was shown and thought to myself: "now there are some pretty kool textures"!
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Old 03-11-2005, 08:20 PM   #10
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Quote:
Originally Posted by bonestructure
3D lends itself to photorealism, so that's what a lot of people want to do.


Are you sure? I think I disagree. I'd say that 3D doesn't lend itself to any particular style, just like drawing. You have people that can draw really amazing, realistic portraits of people and places, and then you have other peope who can't do much with realism but have a knack for cartooney images.

I agree that lots of people want to do photorealism, but mainly because they're trying to master the medium. If anything, I would say that 3D 'lends' itself to less realistic renders, simply because it's less work for the artist. Trust me, you have to really work to get photorealism. More rendertime for photorealism as well.
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Old 03-11-2005, 08:50 PM   #11
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Had realism ever really died? Remember that you had hyper-realism in painting not so long ago.
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Old 03-11-2005, 08:56 PM   #12
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hOPE EVERYONE HERE HAS VISITED

WWW.ARTRENEWAL.COM

Ain't it the biggest movement in favour of academic Classicism and realism anywhere ?
HOpe for sunny days ahead....rid of the Paint Splashers!
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Old 03-11-2005, 09:54 PM   #13
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To me... one of the, if not the greatest achievement of the 20th Century, as far as art goes, is the acknowledgement that a painted surface is a painted surface. That to me is realism. It acknowledges that the paint is real, that the canvas (or whatever other painted surface(s)) are real. Realism, in the traditional sense, makes the viewer pretend that a canvas can be a "window" in to another reality... In truth that's a pretty psychotic sort of imaginative idea. Yes, some great paintings have been done in that sort of way in the past, but then some great works of art that stray as far away from that idea have been done too. There's a lot to minimalism and other types of artwork that were created in the 20th Century. That sort of philosphy probably will start working it's way more and more in to cg related art in the future.
 
Old 03-11-2005, 09:56 PM   #14
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it's always been realism and its always been abstract, etc etc, its just the more famous artists are starting to turn a littlle more towards realism recently, this trend will change when they and the critics decide it's stale again, then you'll see more used condoms and packs of crisps being called "art" which if im honest, if someones stupid enough to buy it as art then it is technically art. I don't like the whole famous artist thing, it's far to pretencious, and your reputation is worth more than the quality of your work which isn't the way it should be really.
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Old 03-11-2005, 11:02 PM   #15
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baaah888
Quote:
it's always been realism and its always been abstract, etc etc, its just the more famous artists are starting to turn a littlle more towards realism recently, this trend will change when they and the critics decide it's stale again, then you'll see more used condoms and packs of crisps being called "art" which if im honest, if someones stupid enough to buy it as art then it is technically art. I don't like the whole famous artist thing, it's far to pretencious, and your reputation is worth more than the quality of your work which isn't the way it should be really.


I agree with what you have said here, since end of WWI and the dawn of the modern art movements, there has always been those who remained traditional and those who moved away from the classical realism/romanticism styles. But unlike the contemporary art movements and before, most successful artist had a strong base or well developed fundamentals in the human figure or life observation in drawing and painting. I feel after doing the same thing for so long, they felt like expressing themselves and their livelihoods in there work which became the modern art movements.

I can't really say the same about the abstract work in the post modern era today. I feel most of it is crap imo. I believe foundation is needed for a certain level of creditability. But its all subjective so it depends on the individual eye of the viewer.
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Last edited by Darktwin : 03-11-2005 at 11:04 PM.
 
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