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Old 03-30-2011, 03:01 AM   #1
PaulHellard
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Paul Hellard
Fmr Editor, CGSociety
Hellard Media
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Kino Scialabba :: Meet the Artist

Hey,

Read his Artist Profile on CGSociety, by clicking the image below, and come on back to ask Kino questions about his career.


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For Editor and features writer, CGSociety; Global Artist Liaison, Ballistic Publishing. Freelance writer, media consultant & digital producer.
 
Old 03-30-2011, 04:05 AM   #2
Prencie
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Jack Prenc
advanced diploma of screen and media
swinburne tafe
South Melbourne, Australia
 
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amazing work!

what has been your favorite job in your career so far?
 
Old 03-30-2011, 06:55 PM   #3
sebastienczaja
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sebastien czaja
Asylum
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Just Beautiful!

sebastienczaja.unblog.fr
 
Old 03-31-2011, 12:27 AM   #4
SciFibrow
X-38 Sundagger
 
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Peter Blight
Concept Artist
Global freelancer
Melbourne, Australia
 
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Nice work. I actually really like the early version of the Skyline ship on the first page with all the sketches around it.
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Old 03-31-2011, 04:15 PM   #5
kinoscialabba
VFX ART DIRECTOR
 
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kino scialabba
Art Director/ Conceptual Designer
KINOSCIALABBA LLC
North Hollywood, USA
 
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Hi Prencie
thank you

And the answer to your queston
-what has been your favorite job in your career so far? i would say it is the one i have currently, because i get to design ancient Demi gods, futuristic soldiers, alien races, ships and their environments. but i loved doing concepts for minority report, and had a lot of fun doing skyline..
kino
 
Old 03-31-2011, 04:21 PM   #6
kinoscialabba
VFX ART DIRECTOR
 
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kino scialabba
Art Director/ Conceptual Designer
KINOSCIALABBA LLC
North Hollywood, USA
 
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Hi SciFibrow
thank you
As to your response :I actually really like the early version of the Skyline ship on the first page with all the sketches around it.
that sketch is actually a design for one of my comic books. its a sentient ship from earth after technology takes over.
k
 
Old 03-31-2011, 10:42 PM   #7
SciFibrow
X-38 Sundagger
 
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Peter Blight
Concept Artist
Global freelancer
Melbourne, Australia
 
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I'd like to see this comicbook. Link and plug!

It's cool to see the theme running through. There haven't been enough sentient ships since Farscape. Still waiting for an Ian M Banks film.....
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Old 04-01-2011, 05:15 AM   #8
thyrza07
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Joanna C.
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good day!
awesome works displayed up there!
i like your philosophy that "In order to do art, you don't really need to study art. You need to study the world." very inspiring and i must say true Reading your profile actually answered the questions bugging me in my mind and it slapped me to reality that i shouldn't be giving myself limitations.
i'm new to digital arts and such , i recently joined cg society with the hopes of getting inspiration from fellow artists. I'd like to ask what inspired you to keep on going and never stop learning? What pushed you to discover more and more and experience a lot without having to worry about time?

Thanks! More power to your career! Looking forward to your future works~
 
Old 04-02-2011, 05:39 AM   #9
DigiTradArt
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Ricardo Barron
USA
 
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Thank you

Thank you for doing the article. What you are doing is part of what I want to do. Your background gave me a good idea on how to develop my own foundation.
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Ricardo Barron

"By the power of truth, I, while living, have conquered the universe."
 
Old 04-05-2011, 07:22 AM   #10
kinoscialabba
VFX ART DIRECTOR
 
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kino scialabba
Art Director/ Conceptual Designer
KINOSCIALABBA LLC
North Hollywood, USA
 
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time hmmmm..

thank you thyrza07
what inspired me to keep going?hmm i would say reading about others having epic adventures seeking treasure. it made me want discover the powers of the universe, so in order to do that unattainable goal. I wanted to learn about everything. information is fun..
And your question about worrying about time? To me if i'm not discovering or playing, i'm wasting time..
 
Old 04-05-2011, 05:44 PM   #11
DigiTradArt
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Ricardo Barron
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Thank you

Thank you for the information.
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Ricardo Barron

"By the power of truth, I, while living, have conquered the universe."
 
Old 04-06-2011, 06:49 PM   #12
Crotalis
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Jason
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Hi Kino,


Thank you for taking the time to do this!

I particularly enjoy your ship designs, and was wondering if you could elaborate a little more on your thought process when working on them. For example, do you tend to think of the basic volumes first, do you take more inspiration from the technical side of things (ie, what the ship is expected to do), that sort of thing.

The other question I have is about your actual workflow. Do you find yourself mixing 2d and 3d very often, or do you tend to keep each piece in it's own realm?

I've got quite a few more questions but don't want to bombard you! Thanks in advance!

Jason
 
Old 04-06-2011, 11:29 PM   #13
kinoscialabba
VFX ART DIRECTOR
 
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kino scialabba
Art Director/ Conceptual Designer
KINOSCIALABBA LLC
North Hollywood, USA
 
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hi Crotalis]
first off thank you
your question about my thought process on creating ships
i think about where the ship comes from and what kind of alien life is living in there, then what is its purpose, and what is unique about the race and how they would interact with the ship in order to achieve what they need too..i really try to figure out the function and relate it to a living creature ie: amoeba
i create ships in all different manners it just depends what my end result is for
is for 3d guys to rip it apart and build it or is idea session for others to go off on their own with the initial design..
i like sketching shapes first then blocking them out before i get detailed with them..
k


Thank you for taking the time to do this!

I particularly enjoy your ship designs, and was wondering if you could elaborate a little more on your thought process when working on them. For example, do you tend to think of the basic volumes first, do you take more inspiration from the technical side of things (ie, what the ship is expected to do), that sort of thing.

The other question I have is about your actual workflow. Do you find yourself mixing 2d and 3d very often, or do you tend to keep each piece in it's own realm?

I've got quite a few more questions but don't want to bombard you! Thanks in advance!

Jason[/QUOTE]
 
Old 04-08-2011, 05:10 AM   #14
Shondo
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Roberto Núñez
Mexico City, Mexico
 
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Hi Kino

Just to thank you for sharing your work with us at todays conference. When Carlos present you I was like "hey I just read an article about this guy and he likes D&D too" lol.

Hope you enjoy your visit to Mexico and take your time to contemplate it, its just visually exquisite.

Im sure one day I'll have the privilege to work with you, in the end every fan of knowing how the world works end up sharing ideas.

Roberto
 
Old 04-10-2011, 06:43 AM   #15
jeremylee
Jeremy L. Grajales
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Jeremy L. Grajales
Chicago, USA
 
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Thumbs up

Quote:
Originally Posted by kinoscialabba
Hi SciFibrow
thank you
As to your response :I actually really like the early version of the Skyline ship on the first page with all the sketches around it.
that sketch is actually a design for one of my comic books. its a sentient ship from earth after technology takes over.
k


Hi Kino,
About the sentient ship, does this idea resemble the sentinels in the matrix? A rogue AI -- sorta scheme? There are facial characteristics here as well, do any of your other vessels share these facial characteristics? This is intentional of course? I certainly love the organic look in all of your work. And the thrusters here and there give it a neat bio-mechanical (more mechanical than bio) composure.
 
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