Master and Servant 3D Entry: Matt Bortolino

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  04 April 2005


Sorry that's as intelligible a comment as I can muster @ the mo...LYW
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  04 April 2005
Sir that is quite impressive. I like how you went about exploding the creature form the ground and the lighting test looks tops.
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  04 April 2005
Modeling: modelling main character



Here's how the main character is shaping up. Still missing a few details (& hair of course).
Thanks for all the kind words!
Rook- yup, tonally that lighting test doesnt really work as well as it could. The final shaders will have stylized rimlighting so hopefully that'll help pick out forms from all the detail & colour.
gra7- I don't use msn, but I'm in the cgtalk irc room sometimes (#cgtalk, irc.freenode.net), & my nick should be 'mb or 'mt.
 
  04 April 2005
Nice stuff man, way to go !! ...you gonna have to tell me how you did that ground opening effect man! :O)

keep it up !!

pe@ce
 
  04 April 2005
Wow man, that is very nice modeling, great work
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  04 April 2005
Another modelling wip, just to see how everything's coming together...



Adriano, the rocks are a bit of freehand poly pushing (some jagged painted poly selections to cut out pieces of rock from a dense plane, rotated & moved around, & then made solid) with a procedural map on top for the cracks. The small bits & the flying chunks are particles (instanced geometry for the big bits), but I think I'll be changing that to get a nicer spiral...
 
  04 April 2005
man u re doing a amazing work were.. best luck for u.. c ya !
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Rafael Grassetti
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  04 April 2005
Wow! thats really slick stuff,
im loveing everthing about it!
great models, the lighting and effect on the golem is fantastic, im really liking the other character also, great job on the fabric folds!

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  04 April 2005
This entry has easily moved up there as one of my favorites. It should easily make the next challenge book.
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  04 April 2005
dude that is so cool, and i locve the compersition
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Eddie Ellis
 
  04 April 2005
Is coming along nicely!
More updates!
 
  04 April 2005
l see a special talent here.
 
  04 April 2005
Texturing: texturing main character



here's the texturing so far. the lighting is rough, but is vaguely what i'm after tonally (the fill light will be more diffuse, via skylight or dirtmap) & the textures on the clothing aren't really reading very well so i'll probably redo those.
 
  04 April 2005
amazing !! very dynamic
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family(nudity)
the lady
 
  04 April 2005
this concept is just unfolding./. its so very imaginative and capturing.. awesome progress man ...good luck with the rest.. your flying right through!
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