Master and Servant 3D Entry: Fabio Bautista

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  04 April 2005
Modeling: Position view



just testing final position
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|MAXTER·WIP
 
  04 April 2005
Your character and his pose are really intersting. Maybe there's a little job to do on the elbow of the left arm with the muscles... But it's gonna be good I think.
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Vincent

monstrorama
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  04 April 2005
Hi Richard... thanks man
Thanks authentic... iŽll fix it
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  04 April 2005
Coming along real nicely fabio......Lots of work Huh? .....But fun...and you are doing a real fine job here with your entry.....well done in all aspects,and fun to follow.....interesting as well.....Keep coming with more all the way to the finishline.....
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  04 April 2005
Texturing: Skin test



I start texturing... well, I've began testing a skin shader for the master
just i use a skin map with some adjustments
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  04 April 2005
Texturing: Skin test



skin texture update
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  04 April 2005
Hello Fabio :)

Hej.. nice texture man Try specullar Fabio
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::Maxko::
 
  04 April 2005
Texturing: Texture painting



i unwrap mesh and paint over skin texture for details and bump...
Thanks for comments
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  04 April 2005
Hi fabio........looking good,unwrap time I see.......his face is pretty much like mine when it comes to skinning/rigging......

....Keep giving this the attention it deserves.....doing a real nice job here.....
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  04 April 2005
Hey Michael thanks for encouragement ... i hope to arrive to the finishline
Thanks Maxko for support and looking forward ...iŽll try it
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  04 April 2005
Texturing: Master texturing



Here are some adjustments and details to the master texture.
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  05 May 2005
Texturing: Master texturing



...continue texturing
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  05 May 2005
Nice additions fabio.....very fierce.......you're getting there in a nice way.......Keep it strong as you move towards that finshline.....I'll be watching as you do....
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  05 May 2005
Wow very nice modeling you realised there, nice start on the textures


Cool work
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G'rar...

Master & Servant

my site

 
  05 May 2005
Texturing: Master texturing



Master's texturing almost finished...
just i improved texturing in ornaments and skin
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