CGTalk > Sponsored Challenges and Awards > Past Challenges (Archives) > Older Challenges (before 2007) > CG Challenge XVII - Master and Servant - 3D
Login register
Thread Closed share thread « Previous Thread | Next Thread »
 
Thread Tools Search this Thread Display Modes
Old 04-11-2005, 12:47 AM   #16
Aethyrprime
Dead Man Walking
 
Aethyrprime's Avatar
portfolio
Alaric LaBrie
Musical Composer / 3D / Gaming / L & NL Video Editing
Invisionary, llc.
North Palm, United States Minor Outlying Islands
 
Join Date: Aug 2004
Posts: 1,608
Send a message via Yahoo to Aethyrprime
Much better.. Go with this sketch... I like the details on the jewerly.. should look good... what are you going to texture it like color wise?
 
Old 04-11-2005, 04:26 PM   #17
Maxter
Work-In-Progress
 
Maxter's Avatar
portfolio
Fabio Bautista
Character Modeler/Texture Artist
Bogota, Colombia
 
Join Date: Jan 2005
Posts: 856
Modeling: Base Model



My last update, I have not been able to advance much but today i begin with the details and the lord pose
__________________
|MAXTER·WIP
 
Old 04-11-2005, 05:39 PM   #18
Maxter
Work-In-Progress
 
Maxter's Avatar
portfolio
Fabio Bautista
Character Modeler/Texture Artist
Bogota, Colombia
 
Join Date: Jan 2005
Posts: 856
Thumbs up

Thanks
6foot5, your comment was important for changes
Hi Richard, i´m not sure about this, but I hope to decide it soon..
i accept suggestions
__________________
|MAXTER·WIP
 
Old 04-13-2005, 04:27 AM   #19
Maxter
Work-In-Progress
 
Maxter's Avatar
portfolio
Fabio Bautista
Character Modeler/Texture Artist
Bogota, Colombia
 
Join Date: Jan 2005
Posts: 856
Modeling: Head modeling



head modeling update
__________________
|MAXTER·WIP
 
Old 04-13-2005, 04:52 PM   #20
Maxter
Work-In-Progress
 
Maxter's Avatar
portfolio
Fabio Bautista
Character Modeler/Texture Artist
Bogota, Colombia
 
Join Date: Jan 2005
Posts: 856
Modeling: Body modeling



Body with some details
__________________
|MAXTER·WIP
 
Old 04-14-2005, 04:33 AM   #21
Maxter
Work-In-Progress
 
Maxter's Avatar
portfolio
Fabio Bautista
Character Modeler/Texture Artist
Bogota, Colombia
 
Join Date: Jan 2005
Posts: 856
Modeling: Head modeling



Another update, i added more detail to head
__________________
|MAXTER·WIP
 
Old 04-14-2005, 09:57 AM   #22
Matroskin
analyzing ...
 
Matroskin's Avatar
portfolio
Vlad Dergachov
Level Artist
Eidos Montreal
Montreal, Canada
 
Join Date: Apr 2004
Posts: 737
Hi there Maxter!
Modelling seems to be really good! Especially I like the head - his face reflects a soul inside
But i think you should pay more attention on body modelling: upper part is not correct. Muscles of upper arms and chest have soft transition one into another and in your model chest is just separate form.
So, guess you need make more anatomically correct. But it's ok, work is in progress...
But overall look is very promissing - some tweaking and it's gonna be cool character, man!!
Good luck!
__________________
_______________________________________________

::my stuff
 
Old 04-14-2005, 04:00 PM   #23
Maxter
Work-In-Progress
 
Maxter's Avatar
portfolio
Fabio Bautista
Character Modeler/Texture Artist
Bogota, Colombia
 
Join Date: Jan 2005
Posts: 856
Thumbs up

Thanks Deryk, your comment is valuable, i will work on it more
__________________
|MAXTER·WIP
 
Old 04-14-2005, 07:23 PM   #24
Maxter
Work-In-Progress
 
Maxter's Avatar
portfolio
Fabio Bautista
Character Modeler/Texture Artist
Bogota, Colombia
 
Join Date: Jan 2005
Posts: 856
Modeling: Head Finished



Here is the lord head finished, i made some corrections, but it need details like the interior of the mouth
Thanks for comments!!
__________________
|MAXTER·WIP
 
Old 04-14-2005, 08:57 PM   #25
eddieellis
Lord of the posts
 
eddieellis's Avatar
portfolio
Eddie Ellis
Senior Mocap Specialist
Audiomotion Studios
United Kingdom
 
Join Date: Jan 2005
Posts: 1,017
looking great man, my only crit would be that the wrinkles on his head look alittle sharp, maybe could do with alittle smoothing
__________________
Eddie Ellis
 
Old 04-15-2005, 04:40 AM   #26
Neeno
The Name's Poly, Poly-Gon
 
Neeno's Avatar
portfolio
Marcel Harfouche
Gamer
Sydney, Australia
 
Join Date: Feb 2004
Posts: 1,595
Send a message via MSN to Neeno
hey there buddy... great sketches concept is good .. models looking nice and clean too.. only one crit the bottom of the neck it looks like there are maybe 2 vertices unwelded double check it maybe im wrong.. but i noticed it in 2 renders.. other then that its looking great!
__________________
QuietCorner

-= Man with One Chopstick , Go Hungry =-
 
Old 04-17-2005, 02:19 AM   #27
Maxter
Work-In-Progress
 
Maxter's Avatar
portfolio
Fabio Bautista
Character Modeler/Texture Artist
Bogota, Colombia
 
Join Date: Jan 2005
Posts: 856
Modeling: Body finished



The body with some adjustments mainly in muscles of the chest and the arms, also some details on the belly
__________________
|MAXTER·WIP
 
Old 04-17-2005, 05:26 AM   #28
Maxter
Work-In-Progress
 
Maxter's Avatar
portfolio
Fabio Bautista
Character Modeler/Texture Artist
Bogota, Colombia
 
Join Date: Jan 2005
Posts: 856
Hi eddieellis and Neeno, thanks for the suggestions
already i updated the model with some of these corrections
__________________
|MAXTER·WIP
 
Old 04-17-2005, 07:17 PM   #29
Maxter
Work-In-Progress
 
Maxter's Avatar
portfolio
Fabio Bautista
Character Modeler/Texture Artist
Bogota, Colombia
 
Join Date: Jan 2005
Posts: 856
Modeling: Face expression



I began to work in the expression adding some necessary elements for it
Comments are welcome
__________________
|MAXTER·WIP
 
Old 04-17-2005, 07:41 PM   #30
KangarooMan
Pord of the losts
portfolio
arte i45
United States
 
Join Date: Oct 2004
Posts: 887
Hey, very cool work, alot of great things going on here! I really dig your modeling job. Looking forward to your next update.

Matt
 
Thread Closed share thread


Thread Tools Search this Thread
Search this Thread:

Advanced Search
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

vB code is On
Smilies are On
[IMG] code is On
HTML code is Off
CGSociety
Society of Digital Artists
www.cgsociety.org

Powered by vBulletin
Copyright ©2000 - 2006,
Jelsoft Enterprises Ltd.
Minimize Ads
Forum Jump
Miscellaneous

All times are GMT. The time now is 08:53 AM.


Powered by vBulletin
Copyright ©2000 - 2016, Jelsoft Enterprises Ltd.