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Old 04-01-2005, 12:04 AM   #16
Yum, Candy!
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Jimmy H.
Join Date: Feb 2003
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hey nice work, it coming along really fast. I especially like the big guy. I will be looking forward to how it plays out. Cheers, good luck.
Old 04-01-2005, 01:58 AM   #17
Vertice Wrangler
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Anthony R Hollis
Clinton Township, USA
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From one waver to!

Looks like your know your way around the human anatomy too. Your characters are very cool, I will for sure keep checking out your progress.


"I see my path, but I don't know where it leads. Not knowing where I'm going is what inspires me to travel it."
Old 04-01-2005, 04:13 AM   #18
"Just bevel"
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Brent Alleyne
Art Director/ 3D Artist
Maryland, USA
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Modeling: Morning Ride/Princess#3

Beginning stages of the Princess' wardrobe elements.
Old 04-01-2005, 04:33 AM   #19
Mr. Snoopy
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James Marcelin
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Nice models. I like the toons. Good job so far. Good luck on the rest of the entry.
Silly rabbit, tricks are for kids.

In the year 4016...
Old 04-01-2005, 04:48 AM   #20
don't eat blue pork
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gehry welty
Join Date: Oct 2002
Posts: 1,091
ya got a really cool princess .. love the style .. that big dude, very nice as well

looking forward to seeing the the lanscape play out and how this all works together

nice work
Old 04-01-2005, 06:09 AM   #21
mind opener
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James Hall
3d development
JHB, South Africa
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dig your characters brent...pitty no animation could do awesome things with these too.
will always be climbing...The mountain goat.

Old 04-01-2005, 07:33 AM   #22
Black Dragon 3D
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Gary Picton
Home of the Hobbit toss...
New Zealand
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I agree with these guys nice work
Very funny Scotty; now beam down my clothes!
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Old 04-01-2005, 10:23 AM   #23
hop, hop...
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Guy-Joseph Aignel
Inshadows Studio
Paris, France
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Woaw, very nice design for your 2 characters ! I like them !... Great work... I gonna look forward your work !

"Sylvie sait qu'il n'est pas mort !"
Old 04-01-2005, 10:30 AM   #24
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Gunaars Miezis
graphic designer
Riga, Latvia
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I love the cartoonlike style! maybe thats why I am making somthing that way as well! good luck!

Old 04-01-2005, 08:25 PM   #25
"Just bevel"
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Brent Alleyne
Art Director/ 3D Artist
Maryland, USA
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Originally Posted by ibexion
dig your characters brent...pitty no animation could do awesome things with these too.

I agree! I just can't imagine 3d without animation. Just a static image? That's torture. I'm going to use bones to pose the characters anyway so animation is probably inevitable, even if it's just for fun. Which leads me to the idea that animators percieve 3d creation differently than illustrators. This is neither bad or good. I just know the perspective on the process and visual results can be quite different. The animator focuses heavily on the mechanics and physical functionality of the work while illustrators focus mainly on detail and composition, but yet there both viewed as being the same. What do you guys think? Are you animator, illustrator or both? Do you see a differance?
Old 04-01-2005, 08:28 PM   #26
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Chris Baker
Modeler Texture Artist
London, United Kingdom
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Style is really going places, Brent

Digging the princess' ears and very iconic as an image..... reminds me a little of an Aztecian 'fetish' (in the real sense of the word!)



Old 04-02-2005, 04:47 AM   #27
jake rupert
Käpt´n Jake
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Jost Keller
Join Date: Aug 2004
Posts: 271

Hi Brent,

Great style of your modells!
I hope one day I will get this far myself.
Your creature would be the ideal butler for my manga-girlie-idea.
I am eager to start learning animation now.
That`s one of the main reasons, I decided to take part in this challange, because I want to try to rigg and pose my models as well. So far I mainly have been stuck with the modelling part.
But I really want to make movies!!

;>) Jake
Old 04-02-2005, 05:43 AM   #28
c r a z y . . .
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Rob Mack
Resident geek
Brainchild Digital
Sydney, Australia
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Hi again Brent, she's evolving into a very unique individual, keep the great updates coming
Those who know it can't be done should stop interrupting those who are doing it


my 3d prints

Old 04-04-2005, 04:27 PM   #29
got guts
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Gunilla Elam
Stockholm, Sweden
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Agree with everyone else around - very cool work so far

WIP: Anatomy


Old 04-04-2005, 10:15 PM   #30
burninating the city
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Beatriz Lorenzo
Los Angeles, USA
Join Date: May 2002
Posts: 832
you´re fast! I´m completely amazed, you´re going to use bones to pose them! Are you using weight maps or just bones? if I used bones and weight maps for posing in my thread, I won´t get to the deadline in time, for sure. So, you deserve this

The models look great! just about the human I see something strange regarding the muscle that goes from the shoulder to the neck (how´s it called?). I can´t tell exactly what is it.

what colors are you using?
Keep up the good work!
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