Master and Servant 3D Entry: Rodrigo Banzato

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Old 03 March 2005   #16
Welcome, off to a great start. I'll be watchin... good luck!
 
Old 03 March 2005   #17
Modeling: horse



Here is the horse, i made based in pictures .For today is ok, but i think i will improve the shape, giving more personality. Im looking for the armor of the horse too. I have to choose a style.

Lets see what i can do.
Like always, thank you for coments.
 
Old 03 March 2005   #18
hey there dude nice horse.. great man model too great detail.. keep it up my friend
ill be watching.. great concept as well ...
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Old 03 March 2005   #19
nice progress. lot of work in front of you.
good luck
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Old 03 March 2005   #20
Very nice, lot of detail and good modeling.
But, your barbarian got some strange props
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Old 03 March 2005   #21
Your concept sketch is very good... I can't wait to see it developed into a 3d world. I especially like the bright colors (be sure you keep them!).

I am also in awe of your box modeling skills, you have created some incredibly detailed figures. Kudos.

I do have two comments though which I hope will make your superb entry even better.

First (although you mentioned it yourself) I would like to see a bit more character in your models. They are wonderfully detailed but it doesn't seem to give a hint of their personality.

Second, my grasp of anatomy has never been that strong, but your barbarian feels a bit squished (although he looks quite good in the shot with clothes). I have heard that a general rule of thumb for heroic, muscular characters is that the entire height of the character should be about eight and 3/4 heads tall (that means, you measure the head and then use that as a method of measurement). I count roughly 5 1/2 for your character. This is not a hard and fast rule though, and perhaps you were going for someone a bit more compact. A great model regardless.

I hope some of this is useful and regardless of whether or not you use my advice I have no doubt that your final entry will be stellar.

Good luck.
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Old 03 March 2005   #22
Nice details on the warrior, but i agree with DirkGently42, that he looks abit too stumpy. Maybe the legs needs to be lengthen or something. Same with the horse too! But still a great piece of work and really nice details!!
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Old 03 March 2005   #23
I was trying somethings about the model and i can say that i can use displacement maps in the final composition...this will solve the problem of (plastic/metal) look...and will give a more skin look...remember, in the real world nothing is so perfect (symmetry) like that body of barbarian... I will show you some exemples soon...

Neeno Thank you.

smaddl Yes, i have a lot of work. But i dont want waste my time on things that will not appear in the final image. I must focus on the final image.

Neliox Thanks Neliox, i ll be back to that model soon.

DirkGently42 Hi, thank you very much. You are right. Even if i have a problem in the midle of the work i think i can fix in the final image. Today i put in my mind that the focus is the final image. I think i ll make a several changes in the final composition. But i will make what you said. About the bright colors...yes, i will try to make the same look in 3d.

Ravendsg Thanks, i found some problems...leg and head...i ll fix that.
 
Old 03 March 2005   #24
Modeling: Woman 1 body



I tried to make a simple mesh to the body of the girl(s), easy to manipulate. Ok, this is the body.
 
Old 03 March 2005   #25
Modeling: Head of the girl, and hair study.



Yes, i think the face is ok. Im using the same edge loops of the barbarian, i did not use reference for this, so after some tests i made this face. In the concept, the girl of the left is a servant...so i can use that mouth open. BTW i think the two girls are sister, i have another woman face too, a face more "bad" and "thin".
 
Old 03 March 2005   #26
Hi Brasilian friend! you already progressed well! More some adjustments and you will have great models! Keep it up ... and I liked details... Continua aí q ta ficando bem legal cara! good lucky
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Old 03 March 2005   #27
Modeling: Barbarian - update - no helmet at this time



A litle update on the Barbarian model.

I want to finish all the models in 2 weeks.
 
Old 03 March 2005   #28
Modeling: woman1_cloth test



Here is the woman...hope you like.
 
Old 04 April 2005   #29
Modeling: horse update - evil mans



Some update. I ll not finish the models until they are in the final position. (1-2 weeks). After that i will make the lights and for the last the textures and composition. With this time i think i can fix some problems.
 
Old 04 April 2005   #30
Hi there banzato, wow, you must live in front of that computer man!
Great work so far, are you zbrushing or just insane? (please feel free to add a third option)
Great great detail etc
I come from an industrial design background too and if there's one safety I use a lot it's 'refer to the brief'...Emotion i think may be a challenge here...
Did I mention I'm jealous...LYW
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