Master and Servant 3D Entry: Rodrigo Banzato

Become a member of the CGSociety

Connect, Share, and Learn with our Large Growing CG Art Community. It's Free!

Thread Tools Search this Thread Display Modes
Old 03 March 2005   #16
Welcome, off to a great start. I'll be watchin... good luck!
Old 03 March 2005   #17
Modeling: horse

Here is the horse, i made based in pictures .For today is ok, but i think i will improve the shape, giving more personality. Im looking for the armor of the horse too. I have to choose a style.

Lets see what i can do.
Like always, thank you for coments.
Old 03 March 2005   #18
hey there dude nice horse.. great man model too great detail.. keep it up my friend
ill be watching.. great concept as well ...

-= Man with One Chopstick , Go Hungry =-
Old 03 March 2005   #19
nice progress. lot of work in front of you.
good luck
the lady
Old 03 March 2005   #20
Very nice, lot of detail and good modeling.
But, your barbarian got some strange props
My master & servent 3D :
Old 03 March 2005   #21
Your concept sketch is very good... I can't wait to see it developed into a 3d world. I especially like the bright colors (be sure you keep them!).

I am also in awe of your box modeling skills, you have created some incredibly detailed figures. Kudos.

I do have two comments though which I hope will make your superb entry even better.

First (although you mentioned it yourself) I would like to see a bit more character in your models. They are wonderfully detailed but it doesn't seem to give a hint of their personality.

Second, my grasp of anatomy has never been that strong, but your barbarian feels a bit squished (although he looks quite good in the shot with clothes). I have heard that a general rule of thumb for heroic, muscular characters is that the entire height of the character should be about eight and 3/4 heads tall (that means, you measure the head and then use that as a method of measurement). I count roughly 5 1/2 for your character. This is not a hard and fast rule though, and perhaps you were going for someone a bit more compact. A great model regardless.

I hope some of this is useful and regardless of whether or not you use my advice I have no doubt that your final entry will be stellar.

Good luck.
My Master and Servant Thread:
Old 03 March 2005   #22
Nice details on the warrior, but i agree with DirkGently42, that he looks abit too stumpy. Maybe the legs needs to be lengthen or something. Same with the horse too! But still a great piece of work and really nice details!!

Old 03 March 2005   #23
I was trying somethings about the model and i can say that i can use displacement maps in the final composition...this will solve the problem of (plastic/metal) look...and will give a more skin look...remember, in the real world nothing is so perfect (symmetry) like that body of barbarian... I will show you some exemples soon...

Neeno Thank you.

smaddl Yes, i have a lot of work. But i dont want waste my time on things that will not appear in the final image. I must focus on the final image.

Neliox Thanks Neliox, i ll be back to that model soon.

DirkGently42 Hi, thank you very much. You are right. Even if i have a problem in the midle of the work i think i can fix in the final image. Today i put in my mind that the focus is the final image. I think i ll make a several changes in the final composition. But i will make what you said. About the bright colors...yes, i will try to make the same look in 3d.

Ravendsg Thanks, i found some problems...leg and head...i ll fix that.
Old 03 March 2005   #24
Modeling: Woman 1 body

I tried to make a simple mesh to the body of the girl(s), easy to manipulate. Ok, this is the body.
Old 03 March 2005   #25
Modeling: Head of the girl, and hair study.

Yes, i think the face is ok. Im using the same edge loops of the barbarian, i did not use reference for this, so after some tests i made this face. In the concept, the girl of the left is a i can use that mouth open. BTW i think the two girls are sister, i have another woman face too, a face more "bad" and "thin".
Old 03 March 2005   #26
Hi Brasilian friend! you already progressed well! More some adjustments and you will have great models! Keep it up ... and I liked details... Continua aí q ta ficando bem legal cara! good lucky

Master and Servant 3D Entry

Old 03 March 2005   #27
Modeling: Barbarian - update - no helmet at this time

A litle update on the Barbarian model.

I want to finish all the models in 2 weeks.
Old 03 March 2005   #28
Modeling: woman1_cloth test

Here is the woman...hope you like.
Old 04 April 2005   #29
Modeling: horse update - evil mans

Some update. I ll not finish the models until they are in the final position. (1-2 weeks). After that i will make the lights and for the last the textures and composition. With this time i think i can fix some problems.
Old 04 April 2005   #30
Hi there banzato, wow, you must live in front of that computer man!
Great work so far, are you zbrushing or just insane? (please feel free to add a third option)
Great great detail etc
I come from an industrial design background too and if there's one safety I use a lot it's 'refer to the brief'...Emotion i think may be a challenge here...
Did I mention I'm jealous...LYW
Those who know it can't be done should stop interrupting those who are doing it


my 3d prints

Thread Closed share thread

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

vB code is On
Smilies are On
[IMG] code is On
HTML code is Off
Society of Digital Artists

Powered by vBulletin
Copyright ©2000 - 2006,
Jelsoft Enterprises Ltd.
Minimize Ads
Forum Jump

All times are GMT. The time now is 11:26 AM.

Powered by vBulletin
Copyright ©2000 - 2017, Jelsoft Enterprises Ltd.